i dont know much about dda's... but there a bit for exiting to watch, when there are lots of high-speed movements, through impossible conditions... and lots of near misses.
perhaps you could put more mines closer to n's path of motion... and do something with the rocket, so it stays alive a bit more...
maybye add in a gauss turret and see if that adds another dimension to it. \
i really didnt like the bit with the one way floor (but thats just me, this map might be loved by all)
Mrsmitty
okay..
perhaps you could put more mines closer to n's path of motion... and do something with the rocket, so it stays alive a bit more...
maybye add in a gauss turret and see if that adds another dimension to it. \
i really didnt like the bit with the one way floor (but thats just me, this map might be loved by all)
but ill give it a 3/5, because you got it working