NUMA

The Waitress

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Author Mechtradevil
Tags action author:mechtradevil playable radio rated state waitress
Created 2008-10-17
Last Modified 2008-10-17
Rating
4
by 10 people.
Map Data

Description And the payphone is hangin' against the wall
don't ask about the call
you know she only waitin' to begin, again

Collab with Toasters...
my apologies, dude, I couldn't help it :D
Comment, Enjoy, Rate.
~Mechtra

Other maps by this author

Thumbnail of the map 'No Leaf Clover' Thumbnail of the map 'Bay Rum & Bird' Thumbnail of the map 'Epiphany' Thumbnail of the map 'My Friends' Thumbnail of the map 'Pale Blue Parliament' Thumbnail of the map 'Before the Eyes of Story-Telling Girls'
No Leaf Clover Bay Rum & Bird Epiphany My Friends Pale Blue Parliament Before the Eyes of Story-Telling Girls

Comments

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lol.

this is awesome but so difficult. 5 obv

great

I love this. :)
start was fun, rocket was well placed, tiles were good if a little random
Demo Data

hey you're back

and i love this. you adapted the slightly mediocre tiles very well. (no offense toasters)

faved for the unlookedfor flow

Geez, yungerkid

take a look at the last map I made if you want. That's kind of warrantless criticism; in case you didn't notice, this is a collab, and I didn't even make the tiles.
this version was cool too ^^

not quite as good

as you used to be. i'd give it a 3/5. the tiles didn't look *that* bad.

sorry

:)
But I won't hold that against you, as gameplay is what matters, right?
Too bad it felt like a disjointed, poorly constructed map. Some elements were fun, but over-all it just wasn't a great map. The tile squeeze felt pointless, and I hated the gold/mine combination. The chaser drones did not work in a way to make the map fun, but instead felt like a nuisance. NR.
But it was brought together very well imo so its 3.5 up smartass :P

above average = 3

I give this 3.5 down, for the major part I liked it, but the triple doors looked a little ugly and some of the gold (like the ones right under the mines) didn't please me. I love the tileset!
(btw, did you try to create a little flow? If yes, you succeeded)
A nice mish-mash of ideas here. The bouncepads were used well. But idk, everything seemed just, above average to me. 4

woooot

thanks, guys :)
You keep me waiting anxiously for your maps.

Love it, squeezed tiles, launchpads, everything

5
but i will favorite this for later

Demo!

watch for great winz and awesomez
not a terribly difficult map, but this demo might help out... ooh, and prize to whoever gets back to the first switch without using the jump-pad (cornerjumppp it, man)
Enjoy!
Demo Data