NUMA

Dogs on a Wire

Thumbnail of the map 'Dogs on a Wire'

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Author Leaff
Tags author:leaff conceptual doors featured floorguards puzzle rated
Created 2009-11-12
Last Modified 2009-11-12
Rating
4
by 15 people.
Map Data

Description Which motherfucker wanna see my dogs die?

This map was featured on 2009-12-27

Lose yourself for a moment and dive into this tangle of impossibly floating doors and architectural supports of shimmering gold, but not for too long - Floorguards will waste no time in viciously tearing you apart if you dawdle or misstep. Razor sharp looks and adventurous gameplay await in "Dogs on a Wire". Enjoy. — PALEMOON

Other maps by this author

Thumbnail of the map 'hwy - out now!' Thumbnail of the map 'Integrity' Thumbnail of the map 'Lucid Bass' Thumbnail of the map 'Eight legs' Thumbnail of the map 'Six Days At The Bottom Of The Ocean' Thumbnail of the map '1:01:01:10:10:1'
hwy - out now! Integrity Lucid Bass Eight legs Six Days At The Bottom Of The Ocean 1:01:01:10:10:1

Comments

This plays really awkwardly, but the idea is superfluous.

bleh

I appreciate the original idea you're trying to pull off, but it just wasn't satisfying to play.

congratz

didnt realise this got featured bloody time dif 5 anyway

I lolled

I always thought this was your worst map because it was tedious and boring like this sentence.

CONGRATS!!

you know

this inspired me to make a puzzle map using the limitations of floorguards (inadvertently? i doubt it) expressed in this map (i.e. the doors having been placed previously to the floorguard able to be transversed), but i'm not sure i'll be able to pull it off; if you're on irc i might see if i can get you to help out sometime?

i believe

congratulations are in order.
i saw this map, and i thought about commenting but didn't.
don't you hate that?
well now i've commented so yeah.

<Leaff> hahaha
<Leaff> he should go die yeah
<Leaff> >_>

hi

Also I just want you guys to know that I've never been happier with a map than this.

<flag> grats leaff
<Leaff> wait
<Leaff> grats?
<flag> feature
<Leaff> ADFGA;GLKJADG;LKJADLKJAGHALKDGJ


<3

gratz leaff

2nd feature
Private, you have a mission.

Inside this museum is very valuable Hydrangea. All you have to do is infiltrate the museum, steal the Hydrangea, and get out ASAP. Easy, right?

Wrong. You will encounter 4 chainguns, a rocket, and explosives inside. There are gaps to help you out, but not much. There is also some gold, but I don't recommend attempting to retrieve it...

Now. You MUST. BE. CAREFUL. And, incase you didn't that, basically...

sneak in there, steal the Hydrangea and then GTFO

Good luck.

- Riobe [nmaps.net]
man so many numa folk know of vsnares and it makes me happy :)

Very Neat

Original idea.
It does play oddly. Is there a parameter to control the floor drones distance? It just seams odd where they decide to stop.

My criticism, is the fact that a player can just drop down, climb up the side and complete the level. Still that keeps the look very nice.

confusing

i really like this. the trippy gameplay was amusing, and i liked the aesthetics.
I will share happiness.

http://www.nmaps.net/182898

i was wondering

if you could help me with a map

could you

help me with something please

how do you

become a reviewer

great profile leaff :D and i agree, its cool to read about authors for a kind of "backstory" about them haha

Theres a glitch -.-

Ooh

Looks and plays like a construction site, for me, which is pretty awesome and unique.

disorienting is the perfect word here. actually kinda badass and a little hard.

plus, still looks cool.

MICHAEL VICK

KCIV LEAHCIM
but one of the coolest thumbnails ever. Gameplay, in a bizzare way, was cool too. 4/5 for originality.

4/5

Removed the glitched one.
I kept instinctively jumping up to get gold,subconsciously thinking that the doors would hold my landing; by the time I realized my stupidity, it was too late. I hate the floorguard that runs off the map for forever, but other than that this map is solid.

Strong 3/5

maxson wins a cookie
yaaaaay

I found the face

Bottom-left: the two floorguards are eyes, and the oneway is a smile.

speedrunish

Demo Data

Demo Data

agd

Demo Data

the thumbnail

is smexy

agd

probably one of my slowest runs ever :D
Demo Data

Oh, and almost forgot. There's a hidden face in this map. First person to describe where it is or how to find it or post a demo of them finding it wins a cookie. :3