NUMA

One Inch Away

Thumbnail of the map 'One Inch Away'

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Author heatwave21
Tags 100th action author:heatwave21 collaboration pheidippides playable rated
Created 2010-04-11
Last Modified 2010-04-11
Rating
5
by 24 people.
Map Data

Description This map is a milestone in three parts: It is a collaboration with Pheidippides [nmaps.net], it is my 100th map on NUMA, and it is my first map of 2010. Hooray!

Other maps by this author

Thumbnail of the map 'Death or Glory' Thumbnail of the map 'Misty Mountain Hop' Thumbnail of the map 'Skeet' Thumbnail of the map 'Component' Thumbnail of the map 'Schematic' Thumbnail of the map 'Architecture'
Death or Glory Misty Mountain Hop Skeet Component Schematic Architecture

Comments

Pages: (0)

Congratulations. Dude.

IAABH!!!

WTFOMGBBQ?!!

Very solid map.

Well built and looks the part, but there's no spark to it. Feels generic all over, the only part that really grabbed me was that initial leap up to the first switch which was awesome.

The rest is good, solid, well-done.
Nice aestetics, and I love the gold pattern. However, I don't feel that there is anything particularly exceptional or gripping about the map, and the replay value isn't what you maps usually are. It just feels like a standard rocket/guass dodger.

In order to improve this, I think you would of had to create an environment with more interesting movement possibilities, so that chases from the rockets or guass become more interesting. The current tileset, despite its aesthetic appeal, is generally based around steep slopes. And steep slopes with too little flat platforms or space leads to either awkward or boring gameplay.

But as I said, this is still a good map by all means, but i feel it is sub-par for both of you.

4/5

amazing gameplay

5aved. :)

deathly
Demo Data
AND ALL BECAUSE OF A CRACK IN MY SHELL
AND ALL BECAUSE OF A CRACK IN MY SHELL
AND ALL BECAUSE OF A CRACK IN MY SHELL
HEEEEEEEILLLLHHHHH

I also really

like the gold :D <3
that gold is realy cool too

5aved

Just.
I honestly adore the way it flows out of the start, and there are some other really smooth spots along the way that make this map feel really slick. Yep, it's a heatwave map, all right. ;)

'Grats on 100!

Im speechless

5aved nuff said
so I looked and looked for flaws here just so I could rate something other than 5. It certainly wasn't in malicious nature or anything, but I can't help but be skeptical when I see a map get so much praise. So I searched for anything that would coerce me to not give a perfect 5 rating.

I didn't succeed.
5aved

5/5

THERE I SAID IT.

5aved. I'm not even going to say what makes this map so great. It's so obviously well done.

5aved for sheer beauty.

It's a good map

Nice aestetics, and I love the gold pattern. However, I don't feel that there is anything particularly exceptional or gripping about the map, and the replay value isn't what you maps usually are. It just feels like a standard rocket/guass dodger.

In order to improve this, I think you would of had to create an environment with more interesting movement possibilities, so that chases from the rockets or guass become more interesting. The current tileset, despite its aesthetic appeal, is generally based around steep slopes. And steep slopes with too little flat platforms or space leads to either awkward or boring gameplay.

But as I said, this is still a good map by all means, but i feel it is sub-par for both of you.

4/5

Fucking great.

THERE I SAID IT.

5aved. I'm not even going to say what makes this map so great. It's so obviously well done.

Sick gold

oh yeah,

...0!
*confetti*

HOLY FUCKING GOD

THIS MAP IS SEXAH!!!!!!!!!!

Cool.

Fast post

asdfasdfasdf

FUCKING AMAZING

I SAID IT THERE