NUMA

Sixpence and Second Chances

Thumbnail of the map 'Sixpence and Second Chances'

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Author maxson924
Tags action author:maxson924 lolnonamericanmonetaryunits rated sasc sixpence-and-second-chances
Created 2010-06-16
Last Modified 2010-06-16
Rating
4
by 7 people.
Map Data

Description mahi said my last map looked thrown together. Even though it wasn't, it got me thinking. Where is the precision that I used a long time ago? Where is the attention to detail, the cleanness, the consistency? So I made this map as a kind of homage to my old stuff.

Enjoy this. I did.

Other maps by this author

Thumbnail of the map 'Your Touch' Thumbnail of the map 'Microwave!' Thumbnail of the map 'This Life Is Only the Beginning' Thumbnail of the map 'Envymurder' Thumbnail of the map ';_;' Thumbnail of the map 'Lineage'
Your Touch Microwave! This Life Is Only the Beginning Envymurder ;_; Lineage

Comments

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Speed. Phew that was intense. Not a fan of the awkward gold circle, but everything else worked.
Demo Data

Me loves.

...

it's gotta be purfect

Classy.

i liked

what you did with the golds xD

4

i have already done some maps but everytime i add the map it says that the level code is wrong.....

nah

you both agreed that the bottom corner gold was messy and that the gauss was awesome. :)

contrasting feedback though xD
it was necessary to make it worthwhile to make the trip, and gameplay > aesthetics. As for the ring of gold, I didn't have much trouble, but it might be a bit awkward for some.

Thanks for the feedback dudes <3

ok

it's pretty hard to agd... the gold itself is pretty messy, but tolerable. what's hard to collect is the circle gold around the exit terminal. also, the locked doors for the gold rooms seemed unnecessary, since the switch itself is so easy to get. however, the gauss was perfectly placed, even for a big map like this.

not bad overall.

"this is messy"

I lol'd at that. You silly person, you.

:P

heheh

It's nice. I like the gold placement; you see far too many circles and not enough ovals nowadays
The gauss is perfectly placed too. 5

this is messy

AGD

try to find the fastest way to collect the ring of gold
Demo Data