NUMA

Thwumpapedia

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Author stonedeagle
Tags action author:stonedeagle featured puzzle rated
Created 2010-07-14
Last Modified 2010-07-14
Rating
4
by 15 people.
Map Data

Description Holy Crap :D

This map was featured on 2010-07-16

So, on one hand we have the "Concept Map;" this is a map that uses one main idea or iterations of one main idea throughout. And on the other hand, we have this.

What's the concept? Although this map certainly seems to fit the bill of "iterations of one main idea," it's simpler than that; using the same simple constructs, stonedeagle has created a series of surprisingly varied challenges. It's like that "Bricklayer" level from the 80's column except with an actual purpose this time! — Onesevennine

Other maps by this author

Thumbnail of the map 'Broken Glass' Thumbnail of the map 'Thwumptastic' Thumbnail of the map 'Mine Cave' Thumbnail of the map 'Glassworks' Thumbnail of the map 'Aerials' Thumbnail of the map 'Floorguard Hell'
Broken Glass Thwumptastic Mine Cave Glassworks Aerials Floorguard Hell

Comments

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AGD

cool, again
Demo Data

I hated Bricklayer

but this one was better.

really cool.

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Many of the maps in-game weren't to my liking.

haha Ferox

oh man.

"For me
3 is some where between average and above average."

Which means a 3 is a little bit more than average which is above average

:D
so I skipped it when it was on the hot maps. But now it seems pretty good. 3.5aved ^^

The only problem with Bricklayer was -- wait which one's Bricklayer again?

For me

3 is some where between average and above average.

guys*

uhh,

yeah 3/5 which as you guy probably know, is sort of a lower rating for me.

Congrats man!!

if I played this before it was featured, I would've probably enjoyed it that much more, but congrats nonetheless!!
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Anyways:

Great map.
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Bricklayer

was a /bitch/

Bricklayer

Was my least favorite in-game level. It was also the hardest for me.

maxson:

yes it was.

Woah

Never thought this would be featured... gratz, Stonedeagle.

Nice

Happy feature!
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agd

nice one. like, proper. hm?
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heh

I suppose I have to go around, but I didn't think I had the time.
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Executed very well.

I've had an idea similar. Could never pull off a map this well.

oh my god

this is amazing

Excellent concept, and i love the way you play with the idea. every section is fresh.

yeah 5aved okay i'm going to try for an AGD now