NUMA

pilling spree

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Author sayko
Tags author:sayko iwishgoodlucktoothercontestants mapdraft2 rated whataboutallthelongtags
Created 2011-03-21
Last Modified 2011-03-21
Rating
3
by 5 people.
Map Data

Description Entry for MAPDRAFT [forum.ninjarobotyeti.com] Round 2.

In mapdraft, you have to map by specific rules. My rule packs are these:

Interstella
Tiles
Between 55 and 555 'Five' Tiles.

Threesome (With Protection)
Items
3 Blue Drones (Your Choice)
16 Gold
1 Locked Door

Vitamin Supplement
Booster
1 Gold
1 Mine
1 Rocket Launcher
1 One-Way Platform
1 Locked Door
1 'One' Tile
1 'Two' Tile
1 'Three' Tile
1 'Four' Tile
1 'Five' Tile
3 'E' Tiles

Beast Denied
Rule
You can't place 'six' Tiles in your map.

Other maps by this author

Thumbnail of the map 'Ride the lightning, or let the lightning bite you.' Thumbnail of the map 'Don't be so melancholic.' Thumbnail of the map 'Blackfish' Thumbnail of the map 'Beneath the surface' Thumbnail of the map 'The mighty cyclops' Thumbnail of the map 'Ordinary disorder'
Ride the lightning, or let the lightning bite you. Don't be so melancholic. Blackfish Beneath the surface The mighty cyclops Ordinary disorder

Comments

Pages: (0)

Okay map.

As for the collab: I'd prefer to be the one who makes the tileset, but as I have final exams on Monday, I'll only be able to start working on it from then on. So don't expect anything before Wednesday, aight?

Cool, though. I feel this will be a great collab.

ahtoohard

tileset looks pretty good. 3.5 for sake of mapdraft.

different

but solidly entertaining. i like the placement of.. everything, really. 4/5.

p.s., thanks for the cmnts. :,

3

Rocket was tacky imo and didn't really add to the atmosphere, Felt like a chore instead of actually being fun. All 3 drones were excellent though, and that door/drone combo was really cool.

AGD

beast denied.
Demo Data

I really like this.

Great job with your packs.

agd

It's cool. I like how the rocket can see inside the central area, and the top area-puzzle is niftily done given the limits you were working under. The bottom is a little frustrating, though that could just be my technique.
Demo Data

D:<

I spend about 2000 frames trying to get into the middle and then this happens D:<
Demo Data