NUMA

FIRST RACE now complete

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Author trala
Tags author:trala race re-edit timing unrated
Created 2011-04-11
Last Modified 2011-04-12
Rating 2 more votes required for a rating.
Map Data

Description finaly, after a few technical probs, it's ready :P

did my best to use your tips, and this is the outcome (inspired by http://www.nmaps.net/110850 )

Other maps by this author

Thumbnail of the map 'nice roundings 3' Thumbnail of the map 'nice roundings 4' Thumbnail of the map 'nice roundings 6' Thumbnail of the map 'nice roundings 5' Thumbnail of the map 'nice roundings 2' Thumbnail of the map 'on verge of insanity'
nice roundings 3 nice roundings 4 nice roundings 6 nice roundings 5 nice roundings 2 on verge of insanity

Comments

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No enemies???

man u srould add some enemies.

No enemies???

man u srould add some enemies.

@lsudny

it is one of the most known optical illusions... so it seems to me that ik could count like that ;)

I see that,

but does that count as an optical illusion?

@etdeshon

I know^^ I just needed a beginning, I re-eddited a part of it and made the rest by my self^^

whoops

wrong paste lol xD

http://www.nmaps.net/110850

dude

the first 100-200 frames or so are from one of my old races...

Here
Make sure, definitely make sure you work on aesthetics as you make the flow. That way you know what it will look like and were you should direct the flow without it sacrificing aesthetics.

Be sure to keep the flow flowing, no stops or slows. It's good generic advice because while some races work well with a little slowing (with bb's, etc), it's best to focus on keeping it consistent to start with. Key point: flow needs to be smooth.

Also, work on the gold a bit. Have about 5-10 clumps consistently spread out: both in a literal fashion (not side by side on the map) and a timely fashion (not straight back to back then a long break before the next clump).

Overall, there are definitely exceptions to every rule/advice someone can give you, but getting the generics down is the first step to using the exceptions properly (i.e. so they won't ruin the map/sector in the map).
Demo Data
and you got a decent map.

thx lsudny

I'll be doing so^^

Keep experimenting.

:)
Demo Data

ups, wrong

I meant compliment xD

i'll

take this as a comment :P

thx^^

comp. The flow was surprisingly intuitive, and this is many many times better than any of your previous maps.
Demo Data