NUMA

MOSS-preview: 16-4

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Author deep_blue
Tags author:deep_blue moss-preview rated
Created 2013-01-03
Last Modified 2013-01-03
Rating
5
by 13 people.
Map Data

Description yo, a preview!
get full mappack here:

http://imageshack.us/a/img84/1579/mossj.png
[forum.droni.es]

Other maps by this author

Thumbnail of the map 'HEVI BON' Thumbnail of the map 'WHOUDINI' Thumbnail of the map 'OUTBLAZED' Thumbnail of the map 'KACTU5' Thumbnail of the map 'Cube cut' Thumbnail of the map 'SUNS I MAKE'
HEVI BON WHOUDINI OUTBLAZED KACTU5 Cube cut SUNS I MAKE

Comments

: )

My math is much better than average. ; )

I just forgot how N colluns work. ; d

Yay

Math still wins. Plus prime numbers are awesome

thank you Trave,

you're right, and I had already realized that the sequence quickly become overwhelming. I had thought about going to some extent, so as a progressive growing, and then decreasing back in the same column, something like half and half, but still the numbers were very large. I really like your idea of ​​prime numbers.

I'm going to make a thread to sign up, and users who want to contribute should make a full episode. I will provide the tilesets, which also grow under the same sequence. We must wait a bit for me to make the thread and explain everything. Anyway thank you very much, I'll use primes instead of the Fibonacci sequence.

Oh

And I'd be interested in doing one. :)
Just tell me what to do.

Here:

2 | 3 | 5 | 7 | 11 | 13 | 17 | 19 | 23 | 29 | 31 | 37 | 41 | 43 | 47 | 53 | 59 | 61 | 67 | 71 | 73 | 79 | 83 | 89 | 97 | 101 | 103 | 107 | 109 | 113 | 127 | 131 | 137 | 139 | 149 | 151 | 157 | 163 | 167 | 173 | 179 | 181 | 191 | 193 | 197 | 199 | 211 | 223 | 227 | 229 (50 primes)
The 50th prime is just 229. Much more manageable.

Um

I hate to ruin any mapping idea related to math but if you do a whole column that's 50 maps. You may want to google what the 50th fibonnaci number is... Then you might want to choose a series that grows slower...

By the way to save you google time, the 50th fibonnaci number is 12586269025

That is a shit ton of mines...
btw, really nice and clever cheat route!

0 1 1 2 3 5 8 13 21 34 55 89...

3/5 = 0.6

AGD.

Demo Data
without nreality
Demo Data

Felt awkward to navigate. 3.5v
if not, then go to simple english wikipedia :P

Or maybe I might find some time.. :C

I'm just giving concepts, use if you like. ; )

I don't have much time for anything. ;x

IT studies are horrible and I have 3 projects at the same time! :C

ah

well Im open for one map aswell :)

@Meanapple,

Yeah man, something like this.

Explaining it a bit better, the following Column will be the third, and in fact this is not going to be the one with collaborations. The column of collaborations will be the fourth, going to be something progressive, based on Fibonacci numbers, and I'm going to make a thread in the forums to explain everything and for people to sign.

@Xerces,

I have made a couple of comments about the map, in fact, one of them was to explain how we (Trave, deep_blue and me) did this map. It is a little below, thanks for your words.

btw, really nice Speedrun you got, you've left only a small room for improvements. Try the HS, it is also interesting. ;)

I I I

dont get anything you say :(
so next column will be a collab with everyone?

...

...sub three hundo speed run...

...i really like this tileset btw. and i cant believe there were this many comments and none were about this map basically...

...5/5...
Demo Data

42

is not the answer to 33x891

fuck 42

43th comment,

I'll check your samples Unicorn, and we'll talk about a bit later ok?
GNight Guys!

42

is the answer to everything.

42 comments

lol. goodnight.
You get 354224848179261915075 mines.
yesterday when I went to bed at 12 pm, I was like totally drunk in the morning. not responsive AT ALL. D:

goodnight

Goodnight blue.

unless the map is big ; P
zoas, you submit it. It was your mechanics there, so you gotta get the feature for it, lol.

Also, I'm out. Need sleep, guys. See yas.

lol

does not really have to be Fibonacci.

89 mines:
http://pastebin.com/7qb7YEXY

FIBONAAAAAAAWCHIIII

so I guess we should give the start to somebody experienced with minimalism. Who can turn a single mine into a finger harrasment

http://pastebin.com/uQsLYUE9
0-00

http://pastebin.com/nwadWVBe
0-01

...

http://pastebin.com/kq1e4BYv
0-04



This is what I mean ; d

and d_b, if you like 14-4, you can post it as your remaning preview ;)

Ok guys,

This is an official anouncement.
We have the theme for the 4rd MOSS Column, a whole Column.
THE FIBONACCI'S BOMBER-MOSS!

Who wants to deal with this? Who wants to start?

talking about:

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-snc6/735036_421656787905071_1012922695_n.jpg

I'm talking about a column idea, but it does not really fir this theme. ; d

I GET IT

MINES ARE LIKE MOSS. THEY GROW IN NUMBERS, FIBONACCI'S BOMBER-MOSS! UNICORN YOU CONCEPT MACHINE

and

Unicorn's idea of adding mines sounds really interesting.

let me throw some

intriguing stuff. I think that this is a really nice map, but 14-4 is the tits, zoas.