NUMA

Map Listing: 1 to 10

serial 6: weak separators

Created:2013-02-23
4 comments
Thumbnail of the map 'serial 6: weak separators'
Author Onesevennine
Tags author:onesevennine serial unrated
Date Added 2013-02-23
Last Updated 2013-02-23
Rating 2 more votes required for a rating.

Descriptionweak, as in weak serialism, as in barely serial at all

subrange I

Created:2013-02-18
8 comments
Thumbnail of the map 'subrange I'
Author Onesevennine
Tags author:onesevennine retile unrated
Date Added 2013-02-18
Last Updated 2013-02-18
Rating 3 more votes required for a rating.

Descriptionwhoop [nmaps.net]

serial 5: contractors w/similar densities

Created:2013-02-16
4 comments
Thumbnail of the map 'serial 5: contractors w/similar densities'
Author Onesevennine
Tags author:onesevennine serial unrated
Date Added 2013-02-16
Last Updated 2013-02-16
Rating 5 more votes required for a rating.

Descriptionv/m=d

serial 4: mine slope field expanding in 2 directions

Created:2013-02-13
3 comments
Thumbnail of the map 'serial 4: mine slope field expanding in 2 directions'
Author Onesevennine
Tags author:onesevennine herpdedoo serial unrated
Date Added 2013-02-13
Last Updated 2013-02-13
Rating 2 more votes required for a rating.

Descriptiontracing a path of gold across this lattice of mines made from simple rules (the distance increases uniformly by 1/4 steps going to the right and by 1/2 steps going down) creates rough approximations of the exponential function (flipped over x-axis) in both directions could've added enemies but it seemed ...

from pasadena, we muddled east 'till we hit the rockies

Created:2013-02-09
9 comments
Thumbnail of the map 'from pasadena, we muddled east 'till we hit the rockies'
Author Onesevennine
Tags author:onesevennine emulator rated
Date Added 2013-02-09
Last Updated 2013-02-09
Rating
4
by 6 people.

Descriptionemulating ye olde blue_tetris, one of my favorite mappers

serial 3: 1-tile grid, 8 by 5. row: 4tls+1gld mines on 2&4

Created:2013-02-09
3 comments
Thumbnail of the map 'serial 3: 1-tile grid, 8 by 5. row: 4tls+1gld mines on 2&4'
Author Onesevennine
Tags author:onesevennine serial unrated
Date Added 2013-02-09
Last Updated 2013-02-09
Rating 5 more votes required for a rating.

Descriptionand a chaingun and switches and a door and mines on the sides because maps have to be playable at least that's a criteria i'll adhere to until my head goes -all the way- up my ass from mapping like this

serial 2: speed/slow stutter effect

Created:2013-02-08
2 comments
Thumbnail of the map 'serial 2: speed/slow stutter effect'
Author Onesevennine
Tags author:onesevennine serial unrated
Date Added 2013-02-08
Last Updated 2013-02-08
Rating 5 more votes required for a rating.

Descriptiontwo beneficial effects juxtaposed against fixed grid of mines/zap drones

serial 1: polyrhythm

Created:2013-01-11
4 comments
Thumbnail of the map 'serial 1: polyrhythm'
Author Onesevennine
Tags author:onesevennine serial unrated
Date Added 2013-01-11
Last Updated 2013-01-11
Rating 2 more votes required for a rating.

Descriptionevery object/tile in repeating patterns that do not sync up with each other s.t. every jump is different but made from the same elements (fake cohesion) not as varied as i'd like tho, will use different patterns and see results

i'm not dead! shh

Created:2013-01-06
7 comments
Thumbnail of the map 'i'm not dead! shh'
Author Onesevennine
Tags action author:onesevennine playable unrated whatamidoing
Date Added 2013-01-06
Last Updated 2013-01-06
Rating 5 more votes required for a rating.

Descriptioni map but i am just unable to make anything interesting or good!

07 - wall washes

Created:2012-08-21
8 comments
Thumbnail of the map '07 - wall washes'
Author Onesevennine
Tags asdf author:onesevennine unrated
Date Added 2012-08-21
Last Updated 2012-08-21
Rating 4 more votes required for a rating.

Descriptionlsudny: "make a map" ok have a cut from this mappack i will never release yes ladies and gents the new release is a b-side recorded months ago the band 179 may have broken up, never to reunite until N 1.5 comes out and this is where the analogy starts ...
Next 10