NUMA

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Micro Havoc 2

Created:2008-05-26
87 comments
Thumbnail of the map 'Micro Havoc 2'
Author PsychoSnail
Tags author:psychosnail dda featured mini multienemy nonplayable rated sequel
Date Added 2008-05-26
Last Updated 2008-12-02
Rating
4
by 59 people.

Description{PRESS 1 TO RECORD A DEMO BEFORE PLAYING, IN DEBUG MODE} Yet another DDA from me! Sequel to Micro Havoc [nmaps.net]. This time there are no lasers, but there are 10 rockets, 6 chainguns, and 3 gausses, to make a total of 19 enemies. There are also no launchpads, too. I ...

Rocket Inferno

Created:2008-04-16
48 comments
Thumbnail of the map 'Rocket Inferno'
Author PsychoSnail
Tags author:psychosnail dda multienemy nonplayable rated rocket sequel
Date Added 2008-04-16
Last Updated 2009-01-02
Rating
4
by 80 people.

DescriptionYes, I couldn't think of a better title... Made with T3chno's tiles [numa.notdot.net] Dedicated to T3chno, for making those awesome tiles, and prpperty, for making this dda [numa.notdot.net] which inspired me to make another rocket dda. I probably would've never made this dda if prpperty hadn't made that map. 20 rockets (same ...

That Blasted Cheese...

Created:2008-02-22
18 comments
Thumbnail of the map 'That Blasted Cheese...'
Author PsychoSnail
Tags author:psychosnail closecalls dda multi-enemy multienemy nolaunchpads nonplayable rated rocket rockets
Date Added 2008-02-22
Rating
4
by 22 people.

DescriptionMy first DDA with no launchpads. What do you think of it? 20 rockets, 2172 frames, and a variety of propulsion including bounceblocks, trapdoors, a few thwumps and normal doors, and one glitched door. I'm not completely satisfied with the close calls, but it's still one of my better DDAs. ...

REM - Rapid Eye Movement

Created:2008-02-04
44 comments
Thumbnail of the map 'REM - Rapid Eye Movement'
Author PsychoSnail
Tags author:psychosnail bitesized closecalls dda gold-delay launchpad launchpads nonplayable rated rocket rockets
Date Added 2008-02-04
Last Updated 2008-02-12
Rating
4
by 64 people.

DescriptionInspired by: Surrounded by 34 Rockets - http://numa.notdot.net/map/94937 The Hard Way - http://numa.notdot.net/map/28574 After seeing those two ddas, I wanted to create something like them. The end result is a 1575 frame long dda with a lot of launchpads, 25 rockets, and so much gold delay that the gold may ...

2760 Frames of Insanity

Created:2007-12-24
21 comments
Thumbnail of the map '2760 Frames of Insanity'
Author PsychoSnail
Tags author:psychosnail bitesized chainguns dda drones gausses lasers multi-enemy multienemy non-playable nonplayable rated rockets
Date Added 2007-12-24
Last Updated 2008-01-24
Rating
4
by 27 people.

Description~~PRESS 1 BEFORE PLAYING IN DEBUG MODE~~ I'm not sure if that's really necessary, but just in case... About 2760 frames, as the title suggests. I don't especially like this dda as it is right now, but considering how long I've spent on this already (at least a month), I'm ...

Micro Havoc

Created:2007-12-01
9 comments
Thumbnail of the map 'Micro Havoc'
Author PsychoSnail
Tags author:psychosnail dda micro mini multi-enemy multienemy nonplayable rated
Date Added 2007-12-01
Last Updated 2007-12-25
Rating
4
by 17 people.

DescriptionMy first mini-DDA! It's quite a bit on the short side (around 500 frames, ran out of room after that), but packs quite a bit of action (in my opinion). Constructive criticism is welcome. I hope you enjoy it! I started this yesterday, and finished today.

A Pixel Away From Disaster

Created:2007-11-23
14 comments
Thumbnail of the map 'A Pixel Away From Disaster'
Author PsychoSnail
Tags author:psychosnail closecalls dda mines multi-enemy multienemy nonplayable rated
Date Added 2007-11-23
Last Updated 2007-12-25
Rating
4
by 25 people.

DescriptionMy second DDA is out! Trust me, this one is much better than my first one. When I first started this one, I was really reluctant to use bounceblock propulsion, as it required gold, and I didn't want to use gold in any form. However, though, I got tired of ...