Map Listing: 1 to 10
Checkered Past
Created: | 2006-01-26 |
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25 comments |
Author | stepself |
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Tags | action author:stepself bitesized episodic high-flying mines playable rated square |
Date Added | 2006-01-26 |
Last Updated | 2007-06-24 |
Rating |
4 by 70 people.
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Description | Level 07-3. Mine-based. This one's pretty easy, but it's tough to take big shortcuts. Go for all-gold for more of a challenge. |
Benchmark
Created: | 2005-04-18 |
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13 comments |
Author | stepself |
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Tags | action author:stepself bitesized easy playable rated v1.3c |
Date Added | 2005-04-18 |
Last Updated | 2007-06-24 |
Rating |
4 by 15 people.
|
Description | There seems to be a lack of carefully crafted and easy maps out there, so I submit this. Completion is nearly trivial. The difficulty of this map is up there with the second or third episodes of most Metanet levels. |
Electric Dragon 80000V
Created: | 2006-09-17 |
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6 comments |
Author | stepself |
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Tags | action author:stepself episodic jumper mines playable rated thunderbolt-buddha |
Date Added | 2006-09-17 |
Last Updated | 2007-06-24 |
Rating |
4 by 11 people.
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Description | "Your 80000 volts are no match for my 20 million volts" |
Magnetic
Created: | 2005-06-17 |
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12 comments |
Author | stepself |
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Tags | action author:stepself bitesized episodic high-flying playable rated rockets |
Date Added | 2005-06-17 |
Last Updated | 2007-06-24 |
Rating |
4 by 13 people.
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Description | I'm quite pleased with this level. Rocket-based, with very little standing room. All-gold would be insane. |
Serrated
Created: | 2005-05-03 |
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5 comments |
Pillule-A
Created: | 2005-06-25 |
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2 comments |
Chainlink
Created: | 2005-03-07 |
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27 comments |
Sandstone (Hopewell)
Created: | 2006-02-08 |
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42 comments |
Core
Created: | 2005-02-07 |
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13 comments |
Set it Free
Created: | 2006-09-17 |
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11 comments |
Author | stepself |
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Tags | action author:stepself bitesized eclectic episodic high-flying playable rated |
Date Added | 2006-09-17 |
Last Updated | 2007-06-24 |
Rating |
4 by 24 people.
|
Description | 16-4 of my SE levels. Be sure to get the trapdoors before descending to the bottom area. |