NUMA

Terror Zone

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Author shan1392
Tags author:shan1392 dda mines rated rockets thwumps
Created 2007-12-24
Rating
3
by 18 people.
Map Data

Description When I submitted my 1st DDA, I thought I'd be badly insulted. Coz it sucked. But ppl here at NUMA turned out to be extremely friendly and supportive. I'd just like to thank the following guyz: Dead_N, jack_hammer4, seppi4, Sidorio for being so supportive.

and off goes my 2nd DDA....
Hope you like it... ;)

Other maps by this author

Thumbnail of the map 'Rocket Dodger' Thumbnail of the map 'Blade of Death' Thumbnail of the map 'Death Day' Thumbnail of the map 'Thwump Marathon' Thumbnail of the map 'Dead Locked' Thumbnail of the map 'Simply Simple'
Rocket Dodger Blade of Death Death Day Thwump Marathon Dead Locked Simply Simple

Comments

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He's

already heard that one a million times lol

Rockets

There are two things to keep in mind when using multiple rockets. The first is to try to avoid having the rockets crash, and the second is to avoid having the rockets merge.

Maybe...

'The improbality drive' by formica.
Contains loadzzz of launchpads, but still is in the first page in top rated and is bitesized.

yea

yea ETZ, I think i know the one ure talkin abt.
its called "the hard way"

hmm

Thanks....thanks a lot
For the rating as well as the tips

@behappy

there is a dda full of launchpads whoch is very well rated.
of course u can use launchpads. but not au masse, just one or two.
i agree with behappy `bout the close calls. ddas are always better with close calls.
but otherwise its quite ok.
4

Oh yea

sorry, the thwump is used for a slight push ;)

Yea

Just ignore Xena... there were some close calls. He/she's Mad... just MAD

I rated

4... ;)

anyways

will try better next time

WAT

Wat do u mean by "NO close calls"?!!
there r plenty of close calls, but not enuff, I kno.

and dead_N;
the thwump isnt useless, watch again...careFully

dead_N

ure pretty observant :P
thx a lot for the tip. But I remember, a long time ago u told me to use Z (no-snap) to make trap door propulsions :S

anyways, thanks
and wat abt the rating?

...

oh u havent even made a single DDA! Look who's talkin'
U made only 1 FREAKIN' MAP....

Jack_hammer4 and seppi4 shudnt be ashamed of themselves!
They rated this map ACCORDING to my experience and skills. Which is right.
If clifty or someother expert made it, then 2.5 was OK.
Im a noob for god's sake!
:'( :'( :'(

2.5?!?!?!?!
Its my 2nd DDA! Im a noob!
I bet URE 2nd DDA was evn worse than this!
So it's christmas, Yeah i know, but why did that mean you all have to give him extra ratings? You should all be ashamed of yourselves. Seppi4, you gave 4.5??? :O
This DDA isn't exciting at any angle.
No close calls and lots of gold delay and launch pads.
And like Dead_N said, the mines are all randomly placed.
Anyway... 2.5/5

Ooooooh

You used random z-snapping for the trap-door-propulsion right? No!..... No!No!No! Use C-snapping!

And also i can see that the thwump in the bottom is of no use. And try not to place your mines in random order.
Few ways this DDA could have been better:

1. Try to keep the rockets from merging
2. Close calls is the MOST IMPORTANT criteria of a DDA.
3. Try your full-fledged best to use no launch pads.
4. NEVER leave a map UN-CLUTTERED, in other words, fill all spaces.
5. Gold delay lowers a rating, don't use it.
6. Placing trap-door buttons in A LINE is considered N00B-ish (not by me, but some other famous DDA-makers)

THX

but its really very hard without the lauch pads

ok THE

ninja has no close calls work on that.
put more enemys in cause the two rockets dont put enough exitment into the dda.
lastly, dont use launch pads

yayyyyyy!

Thanks a lot guyz! :D :D :D

YEA BABY!!!!!

not to bad, 4/5 ;), pretty cool and much more cooler than ure first.. :D

yeah!

4.5/5 - because it's christmas and because it's your 2nd dda ;)

much better than your first dda! don't know something to improve (: