NUMA

glitch

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Author AN3S
Tags author:an3s glitch unrated
Created 2008-01-06
Rating 3 more votes required for a rating.
Map Data

Description I haven't seen this used yet, so I'll present it here for those who don't know this.

Usually to achieve the bounce blocks propulsion you need to use gold delay, but that increases the lag of the map, instead I used a combination of 5 BBs and a trap door, that may be useful both for no jump maps/DDA and jump only maps/tricky puzzles/challenging actions.

As you can see in Demo 1 inside, the propulsion that the ninja gets without jumping is more than it will get using a trap door without BBs or the BBs alone.

As you can see in Demo 2, if you're skilled enough to jump in the moment when the ninja hits the trap door switch, you get more propulsion than you'll get from a non-edited launch pad.

Hope this is useful

Other maps by this author

Thumbnail of the map 'CHAINGUNS ARE WHO WE THOUGHT THEY WERE' Thumbnail of the map 'Episode12-LevelD' Thumbnail of the map 'Episode 16 - Level A' Thumbnail of the map 'Episode 15 - Level A' Thumbnail of the map 'rockets are who we thought they were' Thumbnail of the map 'guardians are who we thought they were'
CHAINGUNS ARE WHO WE THOUGHT THEY WERE Episode12-LevelD Episode 16 - Level A Episode 15 - Level A rockets are who we thought they were guardians are who we thought they were

Comments

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Cool.

.

nice

i find it difficult to get the second demo myself.

It works a lot like

a double/triple jump.

I've used this

alot in my ddas. It with thwumps instead of bounce blocks too.

COOL

i havn't seen this

Demo 2

Demo Data

Demo 1

Demo Data