Thumbnail of the map 'Invisiball'

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Author lord_day
Tags author:lord_day invisiball invisible mines playable test unrated
Created 2008-07-01
Last Modified 2008-07-01
Rating 2 more votes required for a rating.
Map Data

Description Warning. This level can lag on slow computers.

Anyway, I was going to use this in something, but it lags too much I'm afraid.

Other maps by this author

Thumbnail of the map 'I do it backwards.' Thumbnail of the map 'Baby Giraffes escapez!' Thumbnail of the map 'To the 4' Thumbnail of the map 'Mud Slides' Thumbnail of the map 'Time Travelling Tim' Thumbnail of the map 'Scavenger'
I do it backwards. Baby Giraffes escapez! To the 4 Mud Slides Time Travelling Tim Scavenger


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Thank you.


By the way, I loved the level you did for N+, the 360 version!

All gold.

Somehow faster than Msyjsm's..
Demo Data

All gold.

Somehow faster than Msyjsm's..


I can see the edges of the mines? Should I be able to?
Im using nReality...


I'd say there's still trial and error involved, since there is no indication that the bottom mines echo the top ones. I just looked at the mines before all the ninjas loaded to get past it, but if your computer loads the map fast enough that might not be an option for everyone.

It's still pretty interesting, but kinda unplayable because of the lag.

Still, 4.
Demo Data
Poor peripheral vision . . . is not a joke.

But seriously, cool idea. 4
Demo Data


There wasn't supposed to be trial and error in it, because the bottom mines replicate the top ones. Secondly, I can't make image maps. :( But give it a go if you want!


i wouldnt suggest using this because anyone could hack up their own version of the map by deleting all the ninjas and it wouldn't affect their demo-making
Demo Data

Saying this...

you could do it with an image map. Perhaps you should try that?

Cool innovation.

The main trouble, aside from the lag, being the trial and error of it. Still, it's very satisfying when you make it through the bars.

Shame this can't be worked into something.