NUMA

Sy Borg

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Author Conen__TG_
Tags action author:conen__tg_ hard mines playable rockets unrated
Created 2008-07-29
Last Modified 2008-07-29
Rating 3 more votes required for a rating.
Map Data

Description plese leave feedback.

Other maps by this author

Thumbnail of the map 'Visual Chicago Acid (++)' Thumbnail of the map 'Dacning To Breakcore (Fixed)' Thumbnail of the map 'The Sun Alter' Thumbnail of the map 'I Saw Tetris In A Dream' Thumbnail of the map 'All Tapes Have Been Erased...' Thumbnail of the map 'Who Needs A Car?'
Visual Chicago Acid (++) Dacning To Breakcore (Fixed) The Sun Alter I Saw Tetris In A Dream All Tapes Have Been Erased... Who Needs A Car?

Comments

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vv what he said vv

nice theme, cool execution, very good map, a little bit hard in places, esp. around rockets. keep working on your maps, you have potential and are already making funner maps than most new users. good job.
also, try to be a little less cheezy with your names, and sound dedicated to some extent. draws a little more attention.
~
its good to see you being critical atob, ive noticed it a lot these days ^^

Completion demo.

Well, the map certainly looks good. You've got a definite and tidy theme with a good deal of atmosphere.

There are some cool set-ups here. The floor-guards on top of the character heads are really inspired. Very fun to jump around (especially the top-middle one 'protecting' the gold).

The bottom middle mine field is well laid out and the gauss corridors work very well.

Two main faults with this:

The map is quite taxing. The two rocket areas are something of a pain to reach compared to the rest of the map making the difficulty spike a bit too steeply (others may not find the same issue), and as the map's quite long the symmetry forces a repetition when you agd.

Nothing too detrimental, and I'm sure n players with greater skill would have no problem. Overall, I really liked it.

You've got some good ideas; I'm looking forward to seeing what you produce.

Fav'd.
Demo Data