NUMA

Hunter

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Author Brickman
Tags action author:brickman playable rated
Created 2005-09-14
Rating
4
by 8 people.
Map Data

Description My second submission to the "Like Mare & Raigan never Imagined" contest, this is a tricky level. Its a "keep the rocket alive" level, but in this one your precious cargo is about as likely to blow YOU up as you are to blow it up, and each of the four seconds also has another challenge to contend with while keeping it out of trouble (though the second and third aren't as challenging as the first and last). Keeping it alive as you enter and leave the last section requires a good deal of thought and some skill. Good luck!

Other maps by this author

Thumbnail of the map 'Sprint 4' Thumbnail of the map 'Who're you calling enemies?' Thumbnail of the map 'Sprint 5' Thumbnail of the map 'There is no spoon' Thumbnail of the map 'Airbourne' Thumbnail of the map 'Getting up'
Sprint 4 Who're you calling enemies? Sprint 5 There is no spoon Airbourne Getting up

Comments

Pages: (0)

Addicting

3/5

Completion...

Ahem... woot.
Demo Data
i was doing good till i goofed up with that bounce pad. doh!
Demo Data