Thumbnail of the map 'Totemic'

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Author Conen__TG_
Tags action author:conen__tg_ conen guass rated totem
Created 2008-09-25
Last Modified 2008-09-25
by 7 people.
Map Data

Description not many enemies in this map, however, the ones that are there are tricky to get around.

Other maps by this author

Thumbnail of the map 'Broken (TS)' Thumbnail of the map 'Castle Traps' Thumbnail of the map 'Hobo-Fire' Thumbnail of the map 'Entanglement' Thumbnail of the map '0 - 04: Six-Six-Sity Pt. 2' Thumbnail of the map 'Hail'
Broken (TS) Castle Traps Hobo-Fire Entanglement 0 - 04: Six-Six-Sity Pt. 2 Hail


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Quite the map

It's a bit tense in parts, but it was good overall.

Faster AGD

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dissapointing, I'm afraid...
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No offence taken.

it isn't some of my best work.

Okay, I cave

I sorta misinterpreted this map. The simplistic style is good, and even if the rocket has been used like this a million times before, its still good. And the mines are used well too, almost like oneways in creating flow. Its now a high 3 :P


it's alright, but it's not your best. 4/5


Very simplistic. I liked the use of the 3 main enemies. Like the style. Here's and AGD.
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This is great, fun and addictive!
I'm working on a completion
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Is it just me or have you handed out 5s to the last 10 maps? :P I mean, this is good for what it is, but imo this wasnt even intended to be a five, no offense to Conen.
first i wished some more objects, but then i realized that this would destroy the difficult fun in this map.

agd, 5
Demo Data

Not really

Theyre pretty easy to get around actually, which makes this map fairly average. Some nice jumps, but the fact that its basically two gauss at other ends of a corridor with a rocket in the middle has kinda been cliched for ages. Although the gameplay is good, i cant say its original. 3.