NUMA

Shattered Memories

Thumbnail of the map 'Shattered Memories'

Hover over the thumbnail for a full-size version.

Author qlexx
Tags action author:qlexx playable rated
Created 2008-09-30
Last Modified 2008-09-30
Rating
5
by 12 people.
Map Data

Description This is my last map :(

I was hoping to make it to 100 but I'm going to have to cut it off at 95. I was saving this map for my 100th map so I think it's pretty good. Definitely aesthetically, the gameplay is above average in my opinion. Please play this map, I hope you guys will look at my maps and get some inspiration cause I definitely got inspiration from many of yours. I never really got into the hardcore community but I still got to know a few people primarily by means of map comments.

Enjoy, I'll come back just to look around sometimes, have fun!

Other maps by this author

Thumbnail of the map 'Vanishing Point' Thumbnail of the map 'Conglomerate 1567E' Thumbnail of the map 'Intersecting Dreamscapes' Thumbnail of the map 'Pseudocide' Thumbnail of the map 'Forever' Thumbnail of the map 'Chum'
Vanishing Point Conglomerate 1567E Intersecting Dreamscapes Pseudocide Forever Chum

Comments

Pages: (0)

pure

awesomeness
5aved

Good

map

I swim

3 hours a day...and do 1 hour of dryland
my favorite events are the 100 fly and 100+200 free...I hate it cause no one takes you seriously as a sprinter...

Oh well

At least you are quitting for good reasons. I hope to see you making maps again sometime. And good luck with life.

:) ;__;
they all have great tilesets and good concepts, but they're a little hard for me
hopefully you'll still make a map or two in your spare time

Yep.

Swimming ruins mapping. I spend 2 hours in the pool then 2 hours doing dryland. I feel your pain.

Hope to see you around.

Got it

Here you go, it's very slow it should be easy to beat/improve
Demo Data
This was kind of an experimental map as far as the trampoline thing goes, so i know it isnt perfect.

Yes I'm quitting because I'm taking a ton of hard classes, plus 3 hours of swimming a day, and I don't have time to make maps anymore, which makes me sad because i really love doing this and it let me kind of express my creativity. I may return next summer but I cannot guarantee it.

Thanks again I'll look see if i ever completed this and ill post the demo

The jumpad

that leads over a rocket and then to the room with the other rocket firing at you is intensely frustrating :(
faved... This has a LOT going for it and it's too bad you're leaving, but while there's a certain value to a map that leaves you little path choice, it has a choked feeling to it because of the combination of linear path and difficulty. Looks great, and mostly plays great. I'll have to take more time with it later before I rate. And I'd like to get a demo :D
So I'll be back.

NR+faved

I can't get into it. The beginning with the thwump was crazy if you wanted to grab the gold, but I liked that part. What messed me up the most was the trampoline through the rocket in the lower-right side. It wasn't so much the rocket as the combination of the 7 (or 3) tile that you hit at the top of that jump that pushes you into the mine. And if you hold right too much then you hit the mine on the right side. I would have liked to see the right side mine there taken out so that you didn't die no matter what.

I cannot complete this map, either AGD'ing or speedrunning, or even just going for a completion.

good-bye!

we'll miss you.

Noooooooo!

Two awesome people quit today. ;__; Is there any particualr reason why you are quiting?

Aw

Very nice map. Hate to see you go...

very

fun 5aved