NUMA

"You're kidding, right?"

Thumbnail of the map '"You're kidding, right?"'

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Author Meta_Ing
Tags author:meta_ing backwards-bounceblock-walljump bbbwj simple-challenge simple-challenge-esque unrated
Created 2009-01-13
Last Modified 2009-11-30
Map Data

Description Another simple-challenge-esque map. It's similar to the last one except that you have to do two of the "off the bottom corner" bounceblock walljumps consecutively.

It's pretty tricky.

(By the way, for those of you who haven't noticed, or maybe you have but weren't sure, simple-challenge-esque is, in fact, a series that I am doing alongside with metanet-esque [nmaps.net])

Other maps by this author

Thumbnail of the map 'I will name this later' Thumbnail of the map 'Add an Innovation' Thumbnail of the map 'AGD Chimney Test' Thumbnail of the map 'LolyousurethisispossibleMeta?' Thumbnail of the map 'Rocketsngoldnlaunchpadsnstuff' Thumbnail of the map 'Upgraded Surveillance'
I will name this later Add an Innovation AGD Chimney Test LolyousurethisispossibleMeta? Rocketsngoldnlaunchpadsnstuff Upgraded Surveillance

Comments

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Tied

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nvm

tied izzy ;)
nreality
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compeltion

cant fucking tie izzy
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heh.

That's what SHE said.

why?

just why?
ITS SO HARD!!!!
/me stops posting.
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74 frames. ;_;
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Faster.

73 frames.

On Nreality.
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Yeah

Just experiment with it until you get it.

I see.

I was holding right through the whole run.

I believe

I let go of right just before each jump and held it after.

Hmm

Do you hold up during the entire time in mid-air?

Do you let go of right in the air?

I keep on missing the last jump. :/

Got it

Completion.
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A few times to. I'm having difficulty pulling it off again though.

Ok

I've done the first jump at different speeds, but no matter how fast it is, the angle is too small to hit the second bounceblock.

I changed my jump key to shift due to my akward;ly positioned keys and unusual size of arrow keys, but up will always own.
I have to leave.

=]
Nice test of skillz!

By the way

I haven't had time to fully test this, so I'm not sure if the second jump will reach the exit door. (It should though)

I have to go, but if, when I come back, I find that nobody can reach the exit, (I'm looking at Izzy in particular) then I'll lower it.