NUMA

Heracles: The Ceryneian Hind

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Author da_guru
Tags author:da_guru experimental greekmythology n-artish playable rated
Created 2009-02-27
Last Modified 2010-02-03
Rating
4
by 6 people.
Map Data

Description "...the third task did not involve killing a beast, as it had already been established that Heracles could overcome even the most fearsome opponents, so Eurystheus decided to make him capture the remaining Ceryneian Hind as the hind was so fast it could outrun an arrow.After beginning the search, Heracles awoke from sleeping and he could see the hind from the glint on its antlers. Heracles then chased the hind on foot for a full year through Greece, Thrace, Istria and the land of the Hyperboreans.He finally captured the hind while it slept, rendering it lame with a trap net..."

Other maps by this author

Thumbnail of the map 'icarus' Thumbnail of the map 'climbingtreesinfearofbearsisnogood' Thumbnail of the map 'oriental lighthouse tileset' Thumbnail of the map 'Oriental Lighthouse' Thumbnail of the map 'Heracles: The Nemean Lion' Thumbnail of the map 'Heracles: The Lernaean Hydra'
icarus climbingtreesinfearofbearsisnogood oriental lighthouse tileset Oriental Lighthouse Heracles: The Nemean Lion Heracles: The Lernaean Hydra

Comments

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I don't like it when objects cover each other generally but the gausses were nice and the gameplay was quite good on this one 4/5
Inside was eh. I mean it was nice, and the right style, but I didn't like it as much as the others. Gameplay, again ignored. 3.5^

Oh

and the title as well.

Yeah

I did delist a map because I'm going to resubmit it as part of my new mappack.
And I think that it is perfect now.
So all that remains is whose account we should submit it on, and what the description should be.
I'll give some thought to the description now.
But the gameplay was disappointing, unfortunately. 3/5 because the tiles were so good

You

have a gift for beautiful tilesets that makes me hungry for the rest of the series.
The gameplay is better than the previous ones, but remember: less is more - don't crowd it with enemies, it makes it less fun and insanely hard.