NUMA

Titan's Wrath

Thumbnail of the map 'Titan's Wrath'

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Author RadiumFalcon
Tags abstract author:radiumfalcon moa-reject rated treasure-hunter
Created 2009-05-30
Last Modified 2009-05-30
Rating
4
by 12 people.
Map Data

Description

Other maps by this author

Thumbnail of the map 'Cloud Reaper' Thumbnail of the map 'Acid Trip: UNDERGROUND' Thumbnail of the map 'periscope plunge' Thumbnail of the map 'blood HUNT' Thumbnail of the map 'Library' Thumbnail of the map 'granite womb'
Cloud Reaper Acid Trip: UNDERGROUND periscope plunge blood HUNT Library granite womb

Comments

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AGD

...
Demo Data

AGD

Fun and relaxed. 4
Demo Data

damn

that little mine room left of where you start pisses me off. It's too bad, because I really like the rest of the map
got confused on one part and u can c me puase in the demo. but i still got it. thanx again! 5
Demo Data

At first I thought that gold pit in the middle seemed out of place...but it turned out to be a lot of fun. And I only really had an issue with that one free floating mine by the exit; it restricted movement. Cool map overall.

AGD
Demo Data

well i didnt beat it good map tho ill give it a 4.5

how about this, you, and all the other judges, start rating all the maps on moa, and I'll consider faving this, I don't rate, so don't ask

Mekimu, karma

Great demos.

mintnut, toasters:

You are completely right. I will try really hard to fix myself.

Thanks...

...for commenting on my map.
AGD- and nice map, I need to be carful on that last gold pit, I keep dying there.
Demo Data

Nah it's fine.

I haven't been completely satisfied either. And that oneway thing is getting tired.

much faster, but faster is still possible, I messed up a bit in the middle and the end
Demo Data

lol, cheese, everytime I look at your profile pick, I cant help but laugh! really nice map, I don't think your mine usage is a flaw, it highlights alot of the gameplay, but also would prefer more action in the top half, first try demo
Demo Data

AGD.

I feel the same way mintnut does =/
Demo Data
it is about your style i dislike. It's that almost everything is designed to give me a hard time. You pepper your maps with mines, and so many of them serve no purpose other than to hinder the sloppy player. Each jump has to be considered and pulled off with accuracy.

Because of this, we have a top section here with no enemies, I think it would have been nicer to see a nice laser/gauss combo or something similar, with less mines.

BAD DEMO

BAD DEMO
Demo Data

Mines stop you from ploughing into everything at full speed. Floorguards and gausses stop you from going too slowly. End result: fireworks!

Some of the jumps were just a little TOO awkward in my opinion. Other than that, very good. 4/5.

Demo Data