broken hearts tessellate tonight

Thumbnail of the map 'broken hearts tessellate tonight'

Hover over the thumbnail for a full-size version.

Author sTalkR
Tags action author:stalkr rated taciii
Created 2009-07-11
Last Modified 2009-07-11
by 11 people.
Map Data

Description for TACIII, theme was symmetry. also my first map submitted in a long time. this contest might bring me back to regular mapping.

AGD is definitely a challenge. i expect demos.

Other maps by this author

Thumbnail of the map 'Chance Traveller' Thumbnail of the map 'Wasteland Traveller' Thumbnail of the map 'Paradox Traveller' Thumbnail of the map 'King's Crossing' Thumbnail of the map 'Come in you'll get Pneumonia' Thumbnail of the map 'Drive Right In'
Chance Traveller Wasteland Traveller Paradox Traveller King's Crossing Come in you'll get Pneumonia Drive Right In


Pages: (0)

i love Ratatat


oh well

as long as the judges like it...

don't worry.

i won't resub.

thanks :D I'm working on an even cooler one, but it's extremely difficult to pull off, I gave up for now, but I was going to say: Don't resub because this demo is awesome. But it isn't ready yet :)

and karma,

that speedrun is insanely cool.


sniping is fun!

:/ it got sniped, it's down to a 2, probably twice


just to show you what's possible...
Demo Data


for all the comments and demos. i don't really know how the average can be 3 but it's not like i care too much about it either. i'll post an AGD soon.

a bit faster
Demo Data

lol, far better then what I got from my attemp, nice work
Demo Data


Demo Data


Rocket was a bitch/
Demo Data


I'm sorry. I didn't notice the TAC things.



If you speedrun

The rocket doesn't even bother you(much).
Demo Data
I like the precise jumps,
But hate the rocket.


I love the tile pattern you used and it turned out quite well.. I dont really like how jammed tight the rocket area is, making that gold difficult, but since that was mainly for bonus gold, it has a right to be hard. Other than that its quite good. 4.5^ :D


i only did the tiles btw, so there's really nothing i could do about the enemies. i tried to seclude the rockets as best as i could, but i agree that it still gets pretty intense at times.


Sorry, but this was just too inyourface for me. The rocket/gauss combo had enemies up your ass the whole time. It's a good map, just not my type of map. Looked good though.
Demo Data