NUMA

mechanics

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Author ultimatereading
Tags author:ultimatereading gold mechanics mines rated
Created 2009-08-17
Last Modified 2009-08-21
Rating
4
by 13 people.
Map Data

Description ded to four great friends spoof, XY, leaff and furry_ant. thanks guys :)

Other maps by this author

Thumbnail of the map 'Trepidous Tree' Thumbnail of the map 'deep dark cave' Thumbnail of the map 'Before the Objects' Thumbnail of the map 'BRICKHOUSE' Thumbnail of the map 'TRIHOUSE' Thumbnail of the map 'simple sad'
Trepidous Tree deep dark cave Before the Objects BRICKHOUSE TRIHOUSE simple sad

Comments

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so close

nice "minejumper-esqe" map 4/5
Demo Data
but I'm not sure how usable

5avorited

Gauss and rocket launchers aren't so active, but that's enough. Gold placement is very nice. Gameplay is not linear. The map is eligible both for speedrun and highscore.

I couldn't agd it yet ^^ but i'll post it whenever i do.
ill look at some more when i have some more time :D
Demo Data

Fantastic tiles

agreed with leaff. 4.
open. too clustered togethr
Slightly means 2000 frames xD
Demo Data

easy enough

though this is not like most of your other maps... this one is a little more boring
Demo Data
Your gold is always a bit random, I have some advice for you: Try to place serveral pieces of gold as packages (in form of circles, squares or things like that) or lines at special places instead of serveral pieces of gold all over the map...

And... our collab... I made again some tiny (really tiny) edits [pastebin.com] :P... Now is the question: Who should submit it?

agree

with Leaff and others about the map, looks very cool (maybe a race could be made with tile shifts???)

our collab? hm, i thought it was done... you can post it if it is, ill check the forums about it.

im closing in on map 150, so you should post it =D

Yes. I do.

These tiles work well together. It is a bit cramped, but some levels need a cramped atmosphere. 4/5 :D

Umm

I dont put objects into tilesets too often.. I like to think that the best parts of my maps are the tiles.. and if I put objects into others tilesets I would be lessening their greatness. Thats just my opinion.

This looks cool

Sorry i was gone for a lil bit.. im usually someone who prefers gameplay over aesthetics, so id appreciate this less than other people, but i still like the look.

It looks good.^^

Maybe a bit too much stuff, overall it looks good, though... But... Moving in it is a bit difficult :P...

For our collab... Maybe you could change the tiles which don't influence the gameplay a bit :]... I think it could look better than now...

Speedrun:
Demo Data
But there are some really cool looking things in there. Nice.