A Sky Surrounded

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Author chironex
Tags author:chironex race rated
Created 2009-08-30
Last Modified 2009-08-30
by 7 people.
Map Data

Description A short race. RCE []

Other maps by this author

Thumbnail of the map 'Vitamin B12' Thumbnail of the map 'Riboflavin' Thumbnail of the map 'Phury' Thumbnail of the map 'Calciferol' Thumbnail of the map 'Telescoping' Thumbnail of the map 'Telescoping REMiX'
Vitamin B12 Riboflavin Phury Calciferol Telescoping Telescoping REMiX


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I really like your races... keep at it!
I'd really like your opinion on it.
though this was a fairly good thought out map.
it just needed to be excecuted better.
a 3/5 from me

Didnt like the gold or the mines, they were spammy.
tiles were Ok, but could've been betta.
Flow was weird. A 3/5 is only fair :]

tiles are good

I couldn't get with the gameplay


this was really spammy and ugly.
kinda hard and annoying. i liked the structure, but the flow was irritating. i dont like gold being close together either. quite good though, i give it a 3.
Demo Data

I hate

the first bigger jump... I got it every 15th time or something like that during my first tries >.< (the mine up there is a bitch)...
Everything else is ok; the gausses are a bit spammed, but I think that's part of the concept and this abstract flow thingy isn't that bad, too ^^... Only those 5-tiles are a bit against the aesthetics, in my opinion :/
The aesthetics as a whole were very nice, though, and I also liked most of the jumps... 4/5. :]

"Cheating Death & Super Gauss Kill"-demo xD:
Demo Data
It's an interesting deviation from normal flow, and it doesn't hurt the flow too, at least in my opinion. It's a little more abstract, I agree, but I don't think it's worth getting rid of.

sweet, a demo =D

i did it wrong right at the beginning at my tries =P


i knew how it was done, but it just seems like an unnecessary manoeuvre. a quick tile edit would have patched it up nicely, and i'm sure you could have moved that switch somewhere more convenient.


this is great.

very much work, I guess.

@apse: Watch the demo, it demonstrates how it's done


Also on NReality.
Demo Data
that you somehow need to fix up.