Thumbnail of the map 'Frustration'

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Author ultimatereading
Tags author:ultimatereading gold mines rated
Created 2009-09-28
Last Modified 2009-09-28
by 11 people.
Map Data

Description number 34. ded to sundaymorningcall he gives the best advice and also makes great maps. i am very pleased with this map. also ded to viil who let me use his tile-set to make this one. please leave comments and ratings. Have fun!!!

Other maps by this author

Thumbnail of the map 'secure and compressed' Thumbnail of the map 'metalica' Thumbnail of the map 'caution' Thumbnail of the map 'A tight Squeeze' Thumbnail of the map 'pipeline' Thumbnail of the map 'Radium'
secure and compressed metalica caution A tight Squeeze pipeline Radium


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i didnt rate this one. :P. and a ded to SundayMorningCall?!?!? (hes one of the biggest jerks on numa. if you scour some of my maps, youll see some bullcrap he stuck on there. its not cool. :P)


great for speedruns
Demo Data

You can submit it.
me this morning (AUSTRALIA). I agree with you sundaymorningcall
You're right, you're right...
ultimatereading, just read the manifesto, too; it'll help you. And listen to SMC, he's right how I already said in the previous part of my comment^^...


I agree w/ both sunday and xy. For me, the gold by the first rocket was annoying, your tiles are awesome, especially the ones surrounding the exit door.
Demo Data
If you place gold in even amounts with an even difficulty, you've got a well balanced map. If you shove single pieces of gold on the path and put a ton of gold in a difficult corner, it becomes too much of a nuisance. I dunno, read the Blue_Tetris manifesto.

Yes, that's right.

There should be gold on the main path and some optional pieces... But I felt like that one piece of gold wasn't worth the trouble :P...
Maybe I formulated it a bit wrong :/...


No no no no! Place gold in even amounts throughout and you've got a well balanced map. Keep some of it optional and some of it on the main path.

Pretty good.

The enemies are nice.^^
The rocket at the beginning is at first very annyoing if you try to get the gold next to it, but I felt like superman when I got it xD... But I'm not sure if one piece of gold is enough...

You know, you have to place the gold in a fair way. If it's hard to get, it should be a bit more rewarding (MORE GOLD!)... If it's on the way and shows pretty much the normal route it shouldn't be that much...

Another ded!


Good map, I like how you restricted the enemies to the individual sections, but the rockets didn't really work. Still, a huge step up.