NUMA

Another Day at the Beach.

Thumbnail of the map 'Another Day at the Beach.'

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Author Ferox
Tags author:ferox beach rated tileset
Created 2010-04-01
Last Modified 2010-04-01
Rating
4
by 7 people.
Map Data

Description A tileset. I want to see what you can do with this. The best map gets a ded and 2 rates on one of their maps of their choice.

Other maps by this author

Thumbnail of the map '01-4 Drops of Jupiter' Thumbnail of the map 'Hey, Soul Sister' Thumbnail of the map '02-0 Invisible Thread' Thumbnail of the map '02-1 Infinity Complex' Thumbnail of the map '02-2 Leonardo da Vinci' Thumbnail of the map '02-3 Glimmervoid Basin'
01-4 Drops of Jupiter Hey, Soul Sister 02-0 Invisible Thread 02-1 Infinity Complex 02-2 Leonardo da Vinci 02-3 Glimmervoid Basin

Comments

yeah, i already knew the colour mod XD but i just edited it so it was the colour of the circles (to make it much harder :P)

No

prob.

Sorry Ferox,

for not letting you know I wasn't making one. I was busy for those couple days and didn't have time to make a map.

I planned on telling you but never got around to it. Nice to see the contest was popular though, you had a lot of people enter.

O wut? tnx guys

But Cheddar cheez won too!

I'm not sure how my mine placement is bad but whatev's. :)

Congrats Invalid!
invalid deserves it, imo :)

Oh wow!

Cheez would have won! Except for his cheezy mines.

wait wtf?

"AN INVALID ENTRY"
I lol'd

AWWW NOOOOOO

NOT SUNSET. QUICKLY GIVE SUNSET A CONSOLATION TISSUE!

Thanks

to all who entered. It is seriously cool to see your tiles used.
Maximum of thirty points. Whoever has the most points wins.

Cheez:
Placing of Objects: 5
Placing of Enemies: 3
Enemy Effectiveness: 4
Object Aesthetics: 5
Gameplay: 4
Awesomeness: 4
Lack of mine effectiveness: -1
Total: 24

ZTHING:
Placing of Objects: 4
Placing of Enemies: 4
Enemy Effectiveness: 4
Object Aesthetics: 4
Gameplay: 4
Awesomeness: 4
Becuase it wasn't playtested: -2
Total: 22

Maxson:
Placing of Objects: 3
Placing of Enemies: 4
Enemy Effectiveness: 4
Object Aesthetics: 3
Gameplay: 3
Awesomeness: 3
It's Easter: +1
Total:21

An Invalid Entry:
Placing of Objects: 4
Placing of Enemies: 4
Enemy Effectiveness: 4
DDA Cleverness: 4
Because I didn't expect a dda: +3
Awesomeness: 5
Total: 24

Miststalker06:
Placing of Objects: 5
Placing of Enemies: 4
Enemy Effectiveness: 3
Object Aesthetics: 4
Gameplay: 4
Awesomeness: 4
GRUMPINESS MULTIPLIER: x0.8
Total: 19.8

Sunset:
Placing of objects: 3
Placing of enemies: 4
Enemy effectiveness: 4
Object aesthetics: 5
Gameplay: 3
Awesomeness: 4
Total: 23

So Invalid and Cheez are the winners. And because I know how awful it feels to lose by one point, Sunset will get a ded but no rates.

HERE IS HIS LINK

http://www.nmaps.net/196568

I've

already judged all entries so far. Hurry up, Ratatat_ and Sunset!

so..11 hours left

GOD @()&*@^

You know I was in a bad mood yesterday. I should really give constructive critiscism. Firstly, those cloud formations are old-hat. Get rid of them before they suffocate you. Secondly, Don't make your tilesets like a little kids drawing, that is the only way I can describe it, simple clouds, simple waves, simple mountain, STOP! Abstract is the way, creative, give the impression of an object in nature don't just go about making it. Saying that, the palm trees are alright... but only alright. To be fantastic look at some of losttortuga's works, astheoceansblue's work and even some of Riobe's. Think big, think bold, think awesome!

Okay. Hope that helps, no hard feelings?

I'll make one,

tomorrow :)

Probably the worst tileset I have seen in a while.

My Entry [nmaps.net]

Deadline will be

Two days from now or 48 hours and 12 minutes.

I love it.

Now I want to go back to Guatemala...

I'm

going to wait for Maxson and Oleary.

VICTORY?

So, Ferox

Any otehr submissions? Or do I have

oh btw

no editted tiles

here [nmaps.net]

on my maps...

i try dude i try

Give

me the link when you're done.

awesome

1 E tile!

no srsly

can I?

sure

but not too much

NVM

as in 1 or 2 squares?

Could

somebody tell me how to make thwumps move backwards (DDA)?