NUMA

Grand

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Author Oleary15
Tags author:oleary15 difficult exciting fun highscore rated tough
Created 2010-04-05
Last Modified 2010-04-05
Rating
4
by 8 people.
Map Data

Description OMG THE ENDING IS SO HARD! Thats really if your highscoring, the level is supposed to be really difficult. This is maybe my best, most exciting and most difficult map I've made.

RCE please, I'm on a pretty bad map streak.

Other maps by this author

Thumbnail of the map 'No walls? Awesome' Thumbnail of the map 'Boston Underground Base' Thumbnail of the map 'Ded to Darkshadow1416' Thumbnail of the map 'Anyone whos awake' Thumbnail of the map 'I just cant find a way around!' Thumbnail of the map 'Chaingun Trails'
No walls? Awesome Boston Underground Base Ded to Darkshadow1416 Anyone whos awake I just cant find a way around! Chaingun Trails

Comments

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great map

i really like this kind of maps
but i think its not so hard
4/5 good work
or bad as in bad?

Anyway, I'll play a couple of your maps, but it may take until Wednesday.

Speedrun

531 frames.
Demo Data
........ the floorguards arent useless but the trap door sort of is
on speedrun. If you watch Meta_ing's run, it makes it easier using the wall there. Where as speed running, its harder to determine what to do since you are going faster.

Well,

I'm learning. My first map was in January 2007, but I never knew any of these rules.

See,

on this map, you can see CHAINGUN TRAILS, even though you submitted Chaingun trails AFTER this map

Favorited

for later. At least 25 frames faster should be possible.

meh

Not the "sub-1000" I was planning on.
Demo Data

meta,

in the upper left you can clear all the gold and drop back in one shot, that migh save you some frames.

sub-1000 isn't coming from me, though

DAMN

Meta! I bet you could break 1000, maybe, if you - on the double jump with the block - get the gold and get through the door, all in one jump. itll take a lot of tries though.

Faster AGD

Sub-1000 possible?
Demo Data

*easy

not east.
For me, it's pretty much perfect, not too east, not too hard.

Decently fast AGD.
Demo Data

thanks

i tried
Nothing is really unnecessary, and the floorguards do add a little.

I'm not complaining ;)

the floorguards

i dont really care about too much.

But if an amatuer is playing (none of you guys are), they might not know how to jump up the walls like you did to get the gold at the topleft, and the floorguards make it so you have to use the walls.
here's an agd. I like how the difficulty is fairly steady throughout, so there's no one part that keeps killing me.

The trap door could be unnecessary as well, cause it actually adds difficulty when used, and it's almost as easy to get up without it.

Nice map overall.
Demo Data
Agreed with Invalid, you could've added a mine of some sort. But I love the level, great enemy and mine placement, tileset could be improved.

By the way, the coins are almost impossible (for me atleast).
its to prevent people not to get on the tile
pretty useless floorguards