NUMA

A weird gauss turret glitch

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Author enespanol4268
Tags author:enespanol4268 gauss rated testlevel
Created 2010-06-03
Last Modified 2010-06-03
Rating
2
by 7 people.
Map Data

Description In debug mode, I found this weird glitch that let gauss turrets see through tiles. Not sure if it works outside of debug mode but I'll check and see.

Other maps by this author

Thumbnail of the map 'Gauss City' Thumbnail of the map 'Whatshouldicallthis?' Thumbnail of the map 'untitled' Thumbnail of the map 'A' Thumbnail of the map 'B' Thumbnail of the map 'Simple Traps (edit)'
Gauss City Whatshouldicallthis? untitled A B Simple Traps (edit)

Comments

Pages: (0)

what?

5, btw.

ah,

I'm afraid not. Way back when, before the old NUMA, we were able to delete maps, and delisting wasn't around. I deleted a lot of my oldest maps, and have a few delisted. :(

This is the oldest map of mine that isn't deleted.
http://www.nmaps.net/113351

Yeah

I found out yesterday. Its sad to see him go, along with Fusion... there on my profile near the middle-bottom if you wanna check it out.

thanks for rating

by the way

yes i know

thats why the quote was so funny (to me). he was still pretending like he wasn't teanose :P

faster lol

Demo Data
fantastic map. Yeah, putting enemies in walls gets interesting results (oh, the gausses only shot through the wall in debug for me, though I'm using Nreality... so yeah...).
You start off on top of some lovley gold; a nice 'pling' noise to start. The tiles are minimal, directly contrasting the beautiful mines and gold (though a few bounceblocks above the mines allowing for collection of the gold would have made the map much more fun). The trapdoors didn't kill me. I have no clue what the hell reflective mines are. It's short and sweet; pretty nice.
But I suppose it's a test level, so bonus points.

1 gold demo

not a good map at all. The starting gauss is inside the wall (which is the bug you were talking about. It works for gauss, laser, seeker drones, thwumps, floorguards, possibly chainguns).
You start on top of gold. The tiles have no inspiration at all. The trapdoors kill you. The mines are reflective. It's not too fun. The gold is unobtainable.
But I suppose it's a test level, so NR
Demo Data