The 'Bitesized-phenomenon'

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Author Etz
Tags author:etz cave-ish laser mine-jumper-ish unrated
Created 2010-09-21
Last Modified 2010-09-21
Rating 2 more votes required for a rating.
Map Data

Description Long ago, when we had the old 'bitesized' system running on NUMA something strange occured to me.
A map of mine had 4 ratings of exactly 5, missing one vote to get the public rating. On a very lucky day, I got that 5th vote. Barely 5 minutes later the map got bitesized, no comment, no anything. Another 5 minutes later I had like 17 or 18 votes, all very high.
Since this occurence I suppose there is something like a 'bitesized-phenomenon' - as soon as you get some attention to your maps, the more attention will follow, and so will criticism and a lot of good demos.

This map is a medium-hard mine-jumper-ish, cave-ish, laser-based adventure. I hope you enjoy it, criticism is always appreciated.


Other maps by this author

Thumbnail of the map 'Naturous' Thumbnail of the map 'Avenger' Thumbnail of the map 'I'll be right back...' Thumbnail of the map 'My Name Is Rodriguez.' Thumbnail of the map 'Dazzled.' Thumbnail of the map 'An experience.'
Naturous Avenger I'll be right back... My Name Is Rodriguez. Dazzled. An experience.


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good map.

it really has that exciting, adventurous feel to me. the gold looks a little sloppy, but the drones work well and the transitions between the rooms run smoothly.
Anyway, I thought this was really nice after giving it a real play. The drone paths are excellent, the mine sections are really well integrated, and it never gets too hectic. Well crafted.

A solid 4/5 from me.
Demo Data



Ich spreche kein Deutsch.

Happened to me except without the bitesizing.