Thumbnail of the map 'Figure.09'

Hover over the thumbnail for a full-size version.

Tags action author:zthing figure.09 lp rated zmap
Created 2010-11-14
Last Modified 2010-11-14
by 11 people.
Map Data

Description Not for shootout.

Consider it a return to mapping. This one is a beast to all gold. I will be impressed if you do. Spent a decent amount of time on it, I hope you do too.

Listen while playing. []

Other maps by this author

Thumbnail of the map 'Beneath the Silent Hallows' Thumbnail of the map 'Pan Came Out of The Woods One Day' Thumbnail of the map 'Once More the Nightmare Factory' Thumbnail of the map 'The Skeleton Key' Thumbnail of the map 'Moonlight Château' Thumbnail of the map 'Make A Wish [Redux]'
Beneath the Silent Hallows Pan Came Out of The Woods One Day Once More the Nightmare Factory The Skeleton Key Moonlight Château Make A Wish [Redux]


Pages: (0)

Thought I was

about to nail it... But no--the tiles look really stylish! <3 5/5
Demo Data

oh yeah

what I meant by my previous heading was this map is great. The tiles are eerie, the gameplay is quick but you have places to hide and rest between intense action super ninja action stuff. Keep 'em coming.
I have been extremely busy lately...I've got travel soccer, indoor track, tons of homework, and Halo Reach (lol) that's keeping me away from numa. But I have not left, and do not plan on it soon. This is a great community. And I hope to have a map up this weekend. See you 'round.


not sure if "fucking amazing" would describe this map.

welcome back!

loved the tiles here. faved.

Cool beans,

I'll play later,
in contrast to nevershine, i kinda liked how both chainguns could potentially reach you at once, it meant you had to keep an eye on both and made it more intense, but i can understand why others might not like that. I noticed in replaying that this map was also a bit of a race against the top chaingun to reach the top-left switch; an interesting twist. Map's very nice overall.
Demo Data

all golded

that middle bounceblock area is great, but quite tough.
Demo Data


I skipped the first switch like an idiot, and then died trying to get it on the return trip. Ah well, this demo shows the intended route pretty well, and aero's demo does too. And thanks for the suggestions shine, I might try some of them as an entry for shootout.
Demo Data

nice setup there, but I dislike how the chainguns work very incalculably most of the time. maybe try to close up some of the gaps between the upper tiles so there are no chainguns firing at you when you don't expect them to do? however, the tiles are great, imo, and I think it's fantastic you somewhat returned to mapping. :)


1st try agd o_0

or perhaps not... :P I'll replay this later on, just kinda ran through it without looking around, but it had some good action.
Demo Data

welcome back broman

to mapping that is.