NUMA

Consilium

Thumbnail of the map 'Consilium'

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Author maximo
Tags 300 action author:maximo hard playable rated
Created 2011-02-08
Last Modified 2011-02-08
Rating
5
by 16 people.
Map Data

Description If you've noticed my recent influx of maps it's all been for a reason. This is my 300th map, and I've spent the last few weeks working on it, and I've really wanted to post it.

It's got references to a handful of my old maps (in style and some more blatant cameos), and really feels like a culmination of what I've done as a mapper here over my tenure. Drone paths, rockets, loose mine scatters, enemy combinations, and still after all of that it feels like one map.

It's long enough to be enjoyed stand alone as it will be here, but where I still making episodes I'm sure it would balance nicely in a column, because everything should to be episodic!

I hope you enjoy it, it's my favorite map from my collection, and I hope it captures who I was, and who I am as a mapper.

Thanks for the 6 years (and maybe 6 to come!)

Other maps by this author

Thumbnail of the map 'Mediocris' Thumbnail of the map 'Vomica Tyrannus' Thumbnail of the map 'Promotorium' Thumbnail of the map 'Chained Rutilus' Thumbnail of the map 'Dying from Dangerous Liasons, Part Deux' Thumbnail of the map 'Psuedo Code'
Mediocris Vomica Tyrannus Promotorium Chained Rutilus Dying from Dangerous Liasons, Part Deux Psuedo Code

Comments

Pages: (0)

congrats! :)

@map: enemies got a bit too overwhelming at times, but overall everything felt brilliantly constructed! it also captures your style and mapping up to this point quite well imo.

5/5

Extremely well-built map. This has inspired me...

HAPPY 300th

I would like rate this map with 4 but it´s you 300th

This is great.

Some parts are too tricky for me, but nah, have a 5.

Happy 300th. :3

Fun map but not worth AGD'ing. I would say the first transition from room to room is too difficult.

capit!

he formed a plan!
There was just too much there. I couldn't dodge a rocket and thwump at the same time whilst maneuvring through a minefield up some pretty tight ledges.

Saying that, the aesthetics are great, the map is very well made, and you've clearly put a lot of effort into this. I just wish there was a little bit less off it.

4/5.
Demo Data

Speedrun

This is certainly a spectacular 300th. :D
Demo Data

Happy 300th!

!

Happy 300!

Very good map. 5aved

And my AGD

Not blazingly fast (and you can do this map blazingly fast), but a demo to at least prove I'm not crazy
Demo Data

A few more notes...

A slight appology for the load time, it's a big map with a lot in it...

And like most of my harder maps, it's meant to consistently kill you as you reach each new room, slowly building towards the end. Hope you enjoy the challenge.