NUMA

Gold Rush.

Thumbnail of the map 'Gold Rush.'

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Author NachoCheese
Tags author:nachocheese nreality rated
Created 2011-10-07
Last Modified 2011-10-07
Rating
5
by 6 people.
Map Data

Description |PROTOTYPE|
NReality

Made what I thought was a pretty interesting concept. Would really like some people to test, comment, iron out issues e.t.c. Said people will get a ded in the final map, as well as a rate and comment, maybe even more.

Requires a bit of force to mine (running into blocks, essentially). But I'm sure you'll figure it out.

And as always, have fun everyone! :D

Other maps by this author

Thumbnail of the map 'Teleporter Trouble.' Thumbnail of the map 'Limbo.' Thumbnail of the map 'Factory.' Thumbnail of the map 'Going with the flow.' Thumbnail of the map 'Lifeless.' Thumbnail of the map 'Like a box.'
Teleporter Trouble. Limbo. Factory. Going with the flow. Lifeless. Like a box.

Comments

Pages: (0)

Speed.

CBF wasting time to get gold lol. Good idea however.

OH MAN

oh man i juz cant go through those block

This is genius.

:D

Thanks! Didn't expect to hear that from you, since I consider your maps the epitome of NReality excellence.

and most definitely.

MINECRAFT <3

What about making a collab on this concept and I make some images with gold, iron, coal blocks and monster like creeper or even water! It could be awesome :)
Also thanks a lot for your tuto on the trigger/text man!

thats cool

Overly long dem with more gold and death in the end.
Demo Data

Couldn't get through there anymore, for some reason.
Demo Data
Demo Data

i got most of it

Demo Data

Quite cool

I actually thought of trying to do something similar, but using tile drones + area triggers (would have taken too much effort). The bounceblocks are pretty cool. The biggest issue with the mod itself is that running horizontal against a bounceblock in a one tile space (and sometimes jumping in a one tile vertical space) doesn't cause the bounceblock to disappear.

The other is the incentives: perhaps either add more gold, or bury the exit switch and or the door about 3/4 to the bottom, but make sure that its visible. Right now, the way to get a high score is to simply get the switch and go back to the door.
drone code

6^516,60,4,1,141,3^0.2,0.2,1

oh

yeah, so your happy with the stiff & mass?

are you needing a bigger time at the start?
And with the moving part I changed the mass and stiffness values. I could make them easier and harder to break if needed. Still can't put in the mod, don't know what's wrong. Maybe NUMA just hates greedy drones. :P
so you just need the bounce blocks to be easlilly moved?
But I'm having trouble editing the map. >______<

yeah

demo on NReality, i just couldnt do it

your the best at NReality mapping