Bismuth Blues

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Author Pheidippides
Tags action author:pheidippides playable rated
Created 2012-12-10
Last Modified 2012-12-10
by 9 people.
Map Data

Description This is more what I had in mind when I made Beta Six []. Enjoy.

Other maps by this author

Thumbnail of the map 'Kyoto Warp Lattice' Thumbnail of the map 'Through the Eye of the Giant' Thumbnail of the map 'Spindlebeast' Thumbnail of the map 'Girders and Glass' Thumbnail of the map 'Semibatch Processing' Thumbnail of the map 'Beta Six'
Kyoto Warp Lattice Through the Eye of the Giant Spindlebeast Girders and Glass Semibatch Processing Beta Six


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whatever that means.


super good.

Dammit. I can't put together the sort of run I want to on this one, and I don't have time to keep playing.

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spectacular tiles

the lasers are especially tricky. cool map!

great map

panic AGD. 5
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death demo

very fun to play ; D
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run mist close call with that mine at the end O_o


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i agree with zoas, you escape only to fall back in to the labyrinth, great design and a good challenge too.

I do not really know if I was able to explain my impression. Forget it, I'm crazy... :P
the way this looks... I bet it plays well too.

I mean inversion of gravity, you go up and then back down. Cool.
Usually we put locked doors to a key finishing in an enclosed space, and here you have putted it just in the contrary, locked doors to a key in an opened space, with the cool wink of that chimney without top, that moment of weightlessness when you the get the key is simply magical. I like it.