Precision Olympics 4

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Author player_03
Tags author:player_03 kra krarace playable race unrated
Created 2014-02-12
Last Modified 2014-02-14
Rating 2 more votes required for a rating.
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Description The fourth map in the "Precision Olympics" [] series, now with 50% less precision, 90% fewer mines, and Infinity% more KRA.

My initial design was too long and too hard [], which is why I never submitted it. This version ends after the rocket chase, but I left the rest as bonus content or something.

(Ultra secret hint: try playing in debug mode.)

Other maps by this author

Thumbnail of the map 'Deathtrap 3' Thumbnail of the map '(Not Quite) Mars/Neptune' Thumbnail of the map 'Rocket Mines' Thumbnail of the map 'Making Waves' Thumbnail of the map 'Wave Pool' Thumbnail of the map 'Stepping stones'
Deathtrap 3 (Not Quite) Mars/Neptune Rocket Mines Making Waves Wave Pool Stepping stones


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Unused space?

I think you mean "space used for the all gold route."

Now with 75% less of the exit hidden in the wall!

The funny thing is

That I actually like the delisted version better. But I'm a weirdo so I'm probably wrong. Enjoyed it. 3.75/5. All the unused space bothered me.
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and you are retaking some of those old maps and tweaking and presenting them now. Very interesting.
Keep it up!


Demo data glitched. Use this instead.
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Intended path AGD

Watch in debug mode.
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As long as everyone's sequence breaking, I might as well move one of the mines by one pixel. I assume you know which mine I'm talking about.


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