NUMA

2 Morro

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Author Yahoozy
Tags action author:yahoozy playable rated
Created 2014-05-20
Last Modified 2014-05-20
Rating
4
by 5 people.
Map Data

Description Depending on where you kick the wall next to the launchpad at the beginning, it might not lift you high enough, so just jump straight into it without using the walls.

Other maps by this author

Thumbnail of the map 'Enemy Insects' Thumbnail of the map 'Comet Toss' Thumbnail of the map 'Flashlight' Thumbnail of the map 'Out at Night' Thumbnail of the map 'Squarᵉ' Thumbnail of the map 'Bushwhacked'
Enemy Insects Comet Toss Flashlight Out at Night Squarᵉ Bushwhacked

Comments

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First try AGD

hmm
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For making maps which aren't all the same. I love those maps to death, but you can only eat so many nachos at once. <3

I used that launchpad/door gimmick in a couple of maps. Is cool.

Beautiful man.

One time while playtesting I had the rocket chase me around the entire map as I picked up gold on the bottom and it just wouldn't die.
Holy shitballs.
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agd
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Phew, finally got an all-gold. I didn't have any problems with the gauss this time around, so I guess I was doing something wrong. Lovely map, really. The only thing I'm not sure about is the tight mine jump at the end — it's such a terrible feeling to screw that up.
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Well designed

5/5
the tiles meet the one way panels on top left and the ninja wont jump (I guess that's a bug). Cant that be fixed by putting in another panel half way?

I agree

I'll come back to this map later sometime maybe

Hit and miss.

The left gold and the rocket area are simply brilliant, and the launchpad gag is quite cool. But the gauss section is infuriating. I'll play again later.

tomorrow

i'll
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Sloppy AGD
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