Galaxy Damage

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Author lifdoff
Tags action author:lifdoff chaingun cheez collab gauss rated
Created 2015-03-16
Last Modified 2015-03-16
by 13 people.
Map Data

Description Collab with MyCheezKilledYours. Progress [].

Other maps by this author

Thumbnail of the map 'Gunman's Chapel' Thumbnail of the map 'Consequences of Collapse' Thumbnail of the map 'It All Breaks Apart' Thumbnail of the map 'Horse on Fire, The Later Years' Thumbnail of the map 'Retrovertigo' Thumbnail of the map 'Aviator'
Gunman's Chapel Consequences of Collapse It All Breaks Apart Horse on Fire, The Later Years Retrovertigo Aviator


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Amazingly constructed. Pretty much agreed with krusch Faved!
Demo Data
the e-tiles aren't bad either

Demo Data
I like the tile style. It's distinctive looking and elicits the fun 4-tile playstyle. The progression of gausses, floorguards and drones to the rocket at the switch is cool, and the menacing chaingun shadow is effective, and provides a good challenge for AGD with the top right gold at the start. The gauss and floorguard combo at the bottom is very well laid out. I also like the form of the map, the way it grows from the top right corner of the frame.

4 ninjas.
I think the use of enemies could have been more creative in this map. They were pretty lackluster. Surface seeker or zap drones, possibly ones unlocked when the exit switch is activated, could have made for a more interesting map. 3.5v/5
and you make some amazing tilesets
it looks very crystal-ish, like when you grow crystals. whatever that means.