NUMA

A Mile Under

Thumbnail of the map 'A Mile Under'

Hover over the thumbnail for a full-size version.

Author Hyteriux
Tags 3-tile amileunder author:hyteriux daggers rated retile
Created 2019-05-09
Last Modified 2019-05-12
Rating
5
by 6 people.
Map Data

Description she left me with daggers in my spine and feelin' a mile underground

week 3 retile contest entry

Here’s the original: Castle Upon Sea [nmaps.net] by the amazing Daggafork!!! [nmaps.net]

Progress(kinda) [paste.droni.es]

Other maps by this author

Thumbnail of the map 'Combing Through The Hallows' Thumbnail of the map 'Fellow Feeling' Thumbnail of the map '4:53 Moonshine Express' Thumbnail of the map 'former hero' Thumbnail of the map 'View From Above' Thumbnail of the map 'Man Was Born In The Stars'
Combing Through The Hallows Fellow Feeling 4:53 Moonshine Express former hero View From Above Man Was Born In The Stars

Comments

Pages: (0)

.

the first tiles you made for this are really nice.
though the jagged tile look of this fits really nicely

rozer!

good to see you playing in a non-fbf way.

DAMN,

i was really proud of this run. and its slower than mohit's agd...
Demo Data

AGD

Demo Data

This is awesome.

Really love the atmosphere of the map.
5aved.
speedrun.
Demo Data

Killer retile

tiles have lots of personality. Thought that might make the top tunnels a bit uncomfortable, but as tempus said - can be pretty smooth if you do it right. That 'doing it right' just becomes part of the challenge to get a good demo, so the rough tiles end up contributing a lot to the gameplay.
Wouldn't mind more purchase near the exit - mucking that jump caused me to surprise die on the launchpad wall - but thats pretty personal preference-y.
Impressive!
Demo Data

mkay

couple big goofs, and idk how to do the last chokepoint right, but this'll do. fun map. i really like how smooth the top tunnels are (if you dont goof x_x), you don't even have to touch the tiles, but they look imposing nonetheless. the rocket works well - lots of close play with it in the first room, but it's never overbearing; and it's a great final challenge, a tense but not too-hard game of chicken. i love the sparse feel of the map. you did real well with this one.
Demo Data

im not proud, but at least i did it
Demo Data

ah... i see...
almost a good run x_x
Demo Data

um
Demo Data