SuperJump
Author | roofuscakes |
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Tags | author:roofuscakes jump unrated |
Created | 2019-10-08 |
Last Modified | 2019-10-08 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | A map with some challenging jumps |
Comments
Pages: (0)
2019-10-16
Amazing first map
I thoroughly enjoyed playing it. The jumps weren't too hard and every flowed really well.
That being said, the only thing that annoyed me were the bounceblocks. Out of the 2 hours I spent playing the level, around 70% of it was redoing the bounceblock section until I saw a favorable setting after going through which would allow me to come back down in one go without having to go into the laser chamber.
IMO if you had just 1 of the 2 bounceblocks it would have been perfect in keeping the flow of your map along with providing a little challenge.
My demo is quite slow for my own standards. The climb upto the thwump section is doable in one go (which I decided not to do since I wanted to focus on just completing the map once).
The top left locked door switch can be gotten the first time we enter the chamber.
And the last climb to the exit door chimney, I made sure to get it in 3 jumps since I didn't want to get the last locked door to jump across the gap.
I would replay it but the double bounceblock takes too long to go by trial and error and get a favorable setting.
Solid map. Would give a 4 but being your first
5/5 :P
That being said, the only thing that annoyed me were the bounceblocks. Out of the 2 hours I spent playing the level, around 70% of it was redoing the bounceblock section until I saw a favorable setting after going through which would allow me to come back down in one go without having to go into the laser chamber.
IMO if you had just 1 of the 2 bounceblocks it would have been perfect in keeping the flow of your map along with providing a little challenge.
My demo is quite slow for my own standards. The climb upto the thwump section is doable in one go (which I decided not to do since I wanted to focus on just completing the map once).
The top left locked door switch can be gotten the first time we enter the chamber.
And the last climb to the exit door chimney, I made sure to get it in 3 jumps since I didn't want to get the last locked door to jump across the gap.
I would replay it but the double bounceblock takes too long to go by trial and error and get a favorable setting.
Solid map. Would give a 4 but being your first
5/5 :P
Demo Data |
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roofuscakes