NUMA

The Red Nine

Thumbnail of the map 'The Red  Nine'

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Author dongolov
Tags author:dongolov incomplete rated
Created 2006-01-29
Rating
3
by 6 people.
Map Data

Description Looks a lot harder than it is to play. I tried to use all the tiles as many times as I could.

Other maps by this author

Thumbnail of the map 'Whirring Ninja' Thumbnail of the map 'The Denzel' Thumbnail of the map 'Dragonforce' Thumbnail of the map 'Thing in a Bag' Thumbnail of the map 'Slip Through' Thumbnail of the map 'Totem'
Whirring Ninja The Denzel Dragonforce Thing in a Bag Slip Through Totem

Comments

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"and gold"

Ummm...

This is a tileset. I just put the exit and in there for kicks.

hmmm

I suppose the only thing that would save this map as it is, is a time limit. because those jumps, although easy, are a little tricky. a time limit would make it so that any misstep and you lose. just my thoughts...
those launchpads are unnecessary, and it needs more danger. make a mine-jumper out of it.

nice idea

I like the idea of using every set, but way too easy, u might wanna put in some enimies, or mines.
Overall rating 3, Originality 4, Action 1, incoplete+3
Demo Data

It would be better

if you had mines.
Demo Data

nice

it needs more things though. i mean more enimies or more danger or just something to make it more exciting. its too repetative with just following the path around. if you were trying to make a really tricky jumper then it needs to be shorter, quality over quantity.