NUMA

Pipe Land 2: Mines and Lasers

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Author JEWEL
Tags author:jewel playable race rated
Created 2006-08-18
Rating
3
by 6 people.
Map Data

Description A race/action/mine jumper/laser dodger hybrid. But I prefer to call it a race, because its the second map in my Pipe Land Series. You'll notice that there are some empty locked doors. That's because they were originally meant to contain laser drones, but that would mean N would have no hiding spot. Also, the mine dodger is quite possible....trust me on that one, okay?

Rates and Comments? p.s Inspired by matthewchj's room races (duh- I'm his classmate)

Other maps by this author

Thumbnail of the map 'Precision Jumping and Falling (with a slight hint of dejablue4's prescence)' Thumbnail of the map 'Speed Highway (original by kirby777)' Thumbnail of the map 'Radially uninteresting' Thumbnail of the map 'Prototype DDA' Thumbnail of the map 'Down , up and back again, you bozo' Thumbnail of the map 'Jumping from Star to Star Beta 3'
Precision Jumping and Falling (with a slight hint of dejablue4's prescence) Speed Highway (original by kirby777) Radially uninteresting Prototype DDA Down , up and back again, you bozo Jumping from Star to Star Beta 3

Comments

Pages: (0)

apparently

the mines were the talk of the town. The flow and lasers? went unnoticed. How disappointing, commentors!

mine

is possible, just go under...
i did it. but what mosh said for the rest. 1 for effort.

Bad mine part..

..bad backtracking. Sharp corners (#8 on the corners would have looked better) - bad upper part - bad gold.. not much good here. Oh - you didn't playtest the mines, because its near impossible to get that awitch without finding a Two-Frame-Space between some mines which you didn't know existed until dying a hundred times.

2/5
~Mosh