NUMA

machina root

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Author astheoceansblue
Tags action author:astheoceansblue bitesized inoex playable rated
Created 2007-03-27
Last Modified 2010-03-30
Map Data

Description http://www.myspace.com/digitalism

Other maps by this author

Thumbnail of the map 'I'm Panther' Thumbnail of the map 'will haven' Thumbnail of the map 'when one eight becomes two zeros' Thumbnail of the map 'machina pulse' Thumbnail of the map 'salvo pop' Thumbnail of the map 'the departed'
I'm Panther will haven when one eight becomes two zeros machina pulse salvo pop the departed

Comments

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and I find myself striving to avoid the launchpads. Also, perhaps the bounceblocks for the double helix gold could be lowered a bit. The floorguard area proves to be very exciting when coupled with the transition to the top, which soon gets frustrating. I'm always either getting hit a mine or hit a drone on the other side. The right side seems a little bit like filler - the last switch is a chore to get.

gawd

this demo took me a while
Demo Data

Lovely

Very slow and stuttery demo.
Demo Data

Bitesized.

I meant to bitesize it when I faved it but I completely forgot.

I love it to bits, the gameplay is wonderful and the aesthetics are just mind blowing.

agreed

veryy nice 4/5

but i dont like this mine ---> see demo..it kinda spoiled it for me but it may just be my weirdd playing style

favoUrited
Demo Data

Favourited.

Easily.

thats fun

i think a 4. it is a great, fun level.