NUMA

Dangermouse

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Author Sweep
Tags action author:sweep playable rated
Created 2005-05-31
Last Modified 2005-06-02
Rating
4
by 8 people.
Map Data

Description A twist on the 'Pressed For Time' theme. The only way to get to the exit is to have a thwump push you through the bounce blocks... but the route to get infront of the thwump without being crushed to death is a rather scenic one.

No room for error.

Other maps by this author

Thumbnail of the map 'Golden Hourglass' Thumbnail of the map 'Trust me, I'm a pirate' Thumbnail of the map 'Sidewalk' Thumbnail of the map 'Cracked Eggs' Thumbnail of the map 'Electioneering' Thumbnail of the map 'Sun'
Golden Hourglass Trust me, I'm a pirate Sidewalk Cracked Eggs Electioneering Sun

Comments

Pages: (0)

and its a hard level. 5aved

Well...

That was pretty fun! Great use of the backward thwump.
Demo Data

whoa...

that was cool! clever design.
Demo Data
However, what really IS god damn hilarious is the fact that you still die at the end in your demo.

*evil laughter*

Oh my...

Look at that rocket. How funny.
Demo Data

4/5

i love that idea. but it's a little difficult to get through the mines with precision
with the missle on your trail. but great map :yes:
I like the course too, nice design. Maybe you could do one with the course above the thuwmp, and then one going back with the course below it. If that makes sense.
Demo Data

Clever little map

A little short but clever use of mines and enemies! I'd give it a 3,5 but since I cannot.. 4!

Demo

Beat the time if you want, but any improvement would surely be minimal...
Demo Data