NUMA

The Sunday N

The Sunday N
by Alex Kurcharski, featuring Tanner Rogalsky and Matt Blaylock

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The Daily Rundown
May 20th to May 26th

May 21st

Now this is a sweet multi-pathed level. Ultra-sweet all-gold.

May 22nd

Best Ten Minute Map I've ever seen. And a free Spooner quote!

Damn ass hell this map was atmospheric.

Some bitchin' use of static drones there.

May 24th

That's a 1:1 ratio of Metanet to Minesweeper.

May 25th

The coolest moves I've never seen in a No Jump Race before.

Maps of the Week

  1. yahoozy_Guacamole - Traveling Monk; Khentii Province
  2. Barabajagal - livers at dawn
  3. AMomentLikeThis - Like a bad girl straight to video...
  4. wulfgang - The Glimpser
  5. astheoceansblue - emiko
  6. seven_two - Spoon

News

Level Packs

Awwww. I even got a dedication! Thanks, Broggers!

The Songs I Listened To, As I Wrote This

Dream Theater - Learning to Live, from the 2001 album Live Scenes from New York
Dream Theater - Wait for Sleep, from the 1992 album Images and Words
Anderson Bruford Wakeman Howe - Quartet, from the 1989 album Anderson Bruford Wakeman Howe
Anderson Bruford Wakeman Howe - Brother of Mine, from the 1989 album Anderson Bruford Wakeman Howe
Ayreon - Across the Rainbow Bridge, from the 1998 album Into the Electric Castle

Artist Commentary of the Third Kind

A personal favourite mapper of mine this week: BuddyLee

M.a.P.s.


Incline: I made this one before I'd seen any Twipped-style maps.  It's more difficult than it looks.  You know that time period when you make a map you really like, and its feedback determines how your day is?  Yeah, this was my first pride-and-joy map.  Sparked my love of mapmaking.

Crooked Physics: If I could only plug one map, this would be the one.  Spent hours(!) tweaking tiles and about the same time on gameplay.  This one will mess with your mind.  And it won't cause a hangover in the morning.

The Eccentric: So I was playing around with Ned one day when I heard a knock on the door accompanied by labored breathing.  I cautiously approached apprehenciously as a jolly green yeti jovially leapt toward me!  I then instinctively smote his ruin onto the dull carpetry.  Suddenly, a magic carpet burst through the window and swept her and me from the miry slaughter.  I whispered softly, "don't you dare close your eyes.  Just wait, it gets better."  Noting the yeti's poverty, we majestically arrived in Mexico City, seeking the yeti's lair.  Upon its discovery, I briskly strutted in to find the yeti's two partners enjoying each other.  I brazenly penetrated my steel rod deep through their sleek, attractive sarapes.  Then I found $5, thus changing the mexican Fortune 4 into the Fortune 5, and made this map.

Set Ablaze: The simple, suspended tileset here makes for hardcore rocket dodging.  It's great practice.

Mezzanine: This took hours to determine whether the first part was even possible.  I loved the idea of riding a platform of thwumps, dodging rockets and mines.

Anaetilus: Toshosoft told me the top was far too boring/cliche.  The suggestion birthed the puzzle element you find in the map now.  Its inspiration stemmed from a life-changing spiritual journey.  'Twas a bright and energetic day as my car approached the temple.  Deep down, I yearned for something -- an insatiable longing for life with Him.  I donned my temple garments and admired the purity of the ivory while receiving my annointment.  I then entered the most picturesque room that ever graced my eyes.  I then approached the veil -- a swirling, gauzy masterpiece with a pure hand extending to greet me.  At that point, His hand demonstrated the sacred handshakes to grant me access into His kingdom.  I found $5 and made this map.

Sounds as Sweet as a Night of Surrender: First and only one-way puzzle map I've made.  I wanted to make something with multiple paths and directions and tricks and dead ends.  Its NUMA acclaim tells me it achieved that.

Twine:This is a compact and tileset-based version of an airy mine jumper.  The idea hit me while vacationing in Buck Run, Pennsylvania.  During my morning jaunt through the forest I caught the eye of a frothing moose!  It proceeded to stare me down until I instictively jettisoned myself toward my beach shack.  I felt his warm breath hot on my heels as its death-inducing eyes pierced through my soul.  I retreated to my humble lean-to where I took solace in my safety, eating tacos with nothing but lettuce and cheese.  And chocolate.  Then I made this map.

Standoff: I made this one during a 5-hour flight.  Aimed for abstract, obscure figures; came out rather well I think.  The gameplay is as consistent as I could possibly make it.  Midflight, though, I glanced to my right to find a pregnant woman smiling back at me.  A sudden fear crept into her irises and seconds later, a gargantuan wetness appeared and grew at her waist.  As an answer to my quizzical look, she exclaimed, "my water has broken, as you can see by looking down at my beautifully embroidered blouse! Could you please, dear sir, do me a solid and assist me in the laborous duty of birthing my eighth child?"  To which I responded, "of course, miss!" and whipped out my portable subwoofer to bust out an infectious beat to reassure the mother.  The rest of the passengers began to get jiggy wit it "Soul Plane" style as I safely delivered the baby.  After the commotion, this magnum opus and map were created.

The Ceiling's So Impeding: So I was in bed early one night, when suddenly this concept hit me like the clouds parting and the living godhead telling it like it is.  I raced out of bed and worked on it for a few hours straight.  Unfortunately, she got up, dressed, and left.


Don' forget to toon in next week!

Last Week's Maps

Directly Before TSN Publication Last Week

Evil_Bob's Map: 4.5 after 9 ratings, 4 comments, 0 demos.
lord_day's First Map: 4.5 after 9 ratings, 11 comments, 5 demos.
Green_Ghost's Map: 3 ratings, 1 comment, 1 demo.
cahu's Map: 3.5 after 12 ratings, 8 comments, 1 demo.
astheoceansblue's Map: 4.5 after 6 ratings, 4 comments, 1 demo.
yahoozy_Guacamole's Map: 3.5 after 7 ratings, 5 comments, 0 demos.
Barabajagal's Map: 3 ratings, 4 comments, 3 demos.
Psycho_CO's Map: 4.5 after 13 ratings, 12 comments, 2 demos.
lord_day's Second Map: 4 after 13 ratings, 9 comments, 5 demos.
Sendy's Map: 4 after 5 ratings, 2 comments, 0 demos.

Directly Before TSN Publication This Week

Evil_Bob's Map: 4.5 after 13 ratings, 4 comments, 0 demos.
lord_day's First Map: 4.5 after 21 ratings, 13 comments, 5 demos.
Green_Ghost's Map: 4 after 8 ratings, 2 comments, 1 demo.
cahu's Map: 3.5 after 16 ratings, 9 comments, 1 demo.
astheoceansblue's Map: 4 after 10 ratings, 5 comments, 2 demos.
yahoozy_Guacamole's Map: 4 after 8 ratings, 6 comments, 0 demos.
Barabajagal's Map: 4 after 7 ratings, 5 comments, 4 demos.
Psycho_CO's Map: 4.5 after 16 ratings, 12 comments, 2 demos.
lord_day's Second Map: 4 after 16 ratings, 9 comments, 5 demos.
Sendy's Map: 4 after 7 ratings, 2 comments, 0 demos.

Now, a larger sample space would give a more accurate reading, such as this week's maps. So now, I have for you, some better statistics. (These are all averages.) If your map gets in The Sunday N, it will have no increase in actual rating, but will have an extra four point two ratings. You will be given zero point seven more comments, and zero point two more demos.

NOW ISN'T THAT SWEET!?

Nterviewed

By Matt Blaylock

Dueling Banjos: The Tannerview

You're fairly new, and you have an interesting story about how you became a part of the community - Tell us about it.

How do you account for your recognition within the community?

What did you do before you found Metanet?

Why do you think Metanet is so successful with only a single freeware flash game?

What's your favourite user project within the Metanet community?

I've always wondered how you came up with the idea for a weekly interview piece. Where did they idea for and interview service come from?

Which of your Nterviews has been your favourite thusfar, and why?

Why haven't you gotten into this webcomic / levelpack craze as 'Vehemently' as anyone else, and why don't you make more maps?

What are your goals for Nterviewed over the coming year?

Do you find that, during your Nterviews, the more you know about a person, the more difficult it becomes to Nterview them?

Do you feel as though Nterviewed has been your prime contribution to the community?

What's on the Horizon for Tanner?

What advice do you have for new members who are just starting out in the community?

And with that, I hand the reigns back over to Tanner! It's been a pleasure working this for him, and I might just do a couple Nterviews in the future. Next week, take off your bobby socks, kiddies, 'cause we've got mister SlappyMcGee in studio!


Thanks to Kablizzy from KA for taking up these reins, if only for a while! Very muchly appreciated, and I think you should all give him a round of applause.