NUMA

We've had a good time.

Thumbnail of the map 'We've had a good time.'

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Author Etz
Tags action author:etz etz-rocket-series playable rated rockets thank-you-all-for-playing-the-series
Created 2008-04-09
Rating
4
by 6 people.
Map Data

Description As you maybe can guess when reading the title - it's the last part of my series.

I really have to say, that I usually didn't even want to make one - but there was a huge enthusiasm for the first map. So I decided to go on and make a series. Meanwhile the series contains 9 parts - almost every part is public rated and one has been bitesized and was on the top rated list for some time. Thank you all who have played, criticised and rated my maps.

In this amount o NUMA-users, I want to give prominence to a certain user: he played EVERY part of the series and commented the pro and cons of the map. Moreover, I want to dedicate this map to this one member: prpperty.
Thanks for playing and helping.

Enough said. Now play and enjoy the last part of the series. And please feel free to criticise, comment, enjoy and rate.





Other maps by this author

Thumbnail of the map 'Rocket Madness' Thumbnail of the map 'Successial Wave' Thumbnail of the map 'Timeless.' Thumbnail of the map 'I can't get no name for this.' Thumbnail of the map 'The cowsoup-effect' Thumbnail of the map 'DrunKen LulLabiEs'
Rocket Madness Successial Wave Timeless. I can't get no name for this. The cowsoup-effect DrunKen LulLabiEs

Comments

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Pretty fun

AGD is a little tedious with the gold around each bounceblock, and the map feels a little bland, but it was pretty fun. 3.5/5.

MGD:
Demo Data

very awesome demo.

thanks for rating and supporting me.

...

Thanks for ded.

I still can't believe it's the last map in the series... They were so great. But it's really cool that you made ten maps.

This one was brilliant. I don't know why, but I just can't die on this map :D . Pretty easy and fun to do closecalls. In other words, 5/5, faved.

Sorry, I checked the map a bit too late :)

AGD with some awesome closecalls ( accidentally did it in speedrun and uploaded on NReality in speedrun mode ) :
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but i had to put that demo just for the close call when i grabbed the bottom switch :D

4.5/5 great fun
Demo Data