Featured Maps: 1 to 10
Featured map for 2017-02-16: abhorrent transparency by blacklef
Earlier this week I was playing a new game on my phone. The player flies around the screen in a Mayan tomb filled with traps. Enthralled with the game, after I while I found myself contemplating programming a similar game of my own. I didn't have any new ideas, but I wished that I was the creator. I find that the best way for me to know if something is great is when I begin to wish that I had made it.
abhorrent transparency — DaggaFork
I have no recollection of this map. It's possible I saved it in my favorites as though placing a bookmark into a tome with no words. What is there for me to know? The author of this wordless classic is a master. Perhaps the lack of words in this hypothetical book is meaningful: we are to write our own pages, draw our own conclusions, forge our own path. Llamabane is to be played however one prefers. At least, that's what I gather. Like I said, I can't recall playing this map, so I'm simply judging this book by its cover. — origami_alligator
Featured map for 2017-01-22: Going straight down T' pan by in_dub
When I first started making race maps I discovered in_dub through the top rated section of the old NUMA website. And what I found blew me away. He was making incredibly fluid flow in such original and creative ways - I would play his maps and think, "I'll never be that good."
He inspired me by providing an unreachable goal. Every time I crested a hill in my own mapping I could see him atop the peak, always above me.
And he did all that 10 years ago, with very little to take inspiration from and hardly any practice. Baffling. — _destiny^-
Featured map for 2017-01-02: Before Three Judges by deep_blue
In times past, it was common to submit one's self to a trial. The three pillars do not represent three judges as people, but rather three core ideas: integrity, humility, and individuality. Together they encompassed the values of the community surrounding them. To only take on one judge did not prove one's worth to the community, as each idea had more meaning and purpose in conjunction with the others. Thus the trial was meant to test all aspects at once, such that a ninja could show their commitment to upholding the judges' ideals. — origami_alligator
Featured map for 2016-12-22: Building Below by Losttortuga
"... the structures have maintained their exquisite appearance, even as the rest of the cave is slowly growing around it. There is a faint cyan glow throughout the cave, which..."
"... possibly due to the crystalline structure of the minerals. The crystals have increased greatly in size since my arrival, but I keep hearing whispers."
"My research may never reach the surface. I am slowly running short of fuel for my lamps and ink for my pens. I fear I will soon become part of the memories trapped here...."
- Journal found at the base of the tomb of Lak-Ohmet — origami_alligator
nevershine is a mapper who's been gone for a while but i think a worthy successor has emerged in Yoke3K. the baton has been officially handed off here, on the highest peak of the himalayas, and why not have a damn good map to commemorate it? have fun and take short breaths. — mahi_mahi
the map title certainly could be the biggest misnomer of recent times. far from any error, Mea Culpa is an exercise in precision and intricacy that, despite its simplicity (no mines!) feels like a galaxy of adventure and replayability. maybe i'm a sucker for rocket-bounceblock but i'll call you a liar if you say someone has done better than this in the last 5 years. — mahi_mahi
Featured map for 2016-11-26: viva las vegas by Sunset
Bright light city gonna set my soul
Gonna set my soul on fire
Got a whole lot of money that's ready to burn,
So get those stakes up higher
There's a thousand pretty women waitin' out there
And they're all livin' devil may care
And I'm just the devil with love to spare
Viva Las Vegas, Viva Las Vegas — Aidiera
Featured map for 2016-11-04: full time door-play by trala
call me stuck under a rock but i've seen maybe three door eeries ever cover the whole map and have pretty tiles to boot. this genre is kinda dead nowadays but when i played this several years ago it instantly made me want it to be alive and well again. here's to the old days when trap door spam was cool, it is in this map. — mahi_mahi
Featured map for 2016-10-24: You're Too Aimless by 1211
This map employs a crew of arrows to tell you where, or where not, to go. Without watching any demos try to figure this one out. It isn't that hard, but it isn't trivial. The concept is unusually clever in this one, and it deserves to be seen at least once more.
Keep mapping, mate! — DaggaFork