Featured Map: Flame Trigger by skyline356

Thumbnail of the map 'Flame Trigger'

When we look at a map, what do we see? Do we plot out our route? Do we observe the tiles and the negative space to form a picture or idea? Do we build a narrative in our head, equating it to something fantastical?

When I look at Flame Trigger, I see something unique. The design space allows the laser drones to be more deadly than one would normally expect. Always be careful of when (and where) you jump in the corridor, because this map will not give you any room for error. Good luck! — origami_alligator

NUMA renovations and community Github

Hey folks, couple announcements!

My brother and I started some work on the site this weekend; y'all should be able to update your avatars now. If not, um, leave me an angry comment.

For the reviewers: The review queue should be functional again, but we won't know for sure until there's actually some reviews backed up. So please, go write some reviews!

We also established a community Github [] organization, and have the site's source code [] up. If you have a Github account, feel free to submit issues, or hop in and join the fun! The more the merrier; just let me know if you'd like to join the organization. (If you don't have a Github account, go ahead and leave feedback and renovation proposals on Sunset's post [] until we get something else put together.)

We would also love to see other N-related projects included in the Github organization, so if you've built any of the awesome programs/utilities floating around (or happen to have their source on hand), please put them up!


Update #1

Hi, if you haven't already tried, you can edit your avatars now. And, for reviewers, Upcoming Features is also fixed. This is thanks to Tempus_Fugit [] and his brother, who will be doing long-awaited renovations to the site and getting it running 100% once again.

There will be some more updates in due time, but we simply need some time to review some of the more major problems (modqueue, downtime, etc etc).

Also, because I didn't imply it in the previous news post, if you feel that you have posted enough to warrant a custom title or a custom title change/addition, you need only comment on this map [] and I will see if there is anything to be done.



Regarding the (lack of) activity of the site

For the past month, we have averaged about ~.89 maps a day. It is clear to everyone that still bothers to go on this site that the activity has dwindled to a low point, only rivaled by times when the site was frequently down for over-activity. If activity continues in the pattern of the past few years, the site will be in a state of virtual comatose, only kept alive by the fact that Arachnid hasn't pulled the plug on us just yet.

Because of this, I will allow one of the major rules on the site to be broken, if only temporary and within reason: frequency of posts. I will allow users to post as frequently as they want to, within the reasoning of not flooding the hot maps page and not, whether purposefully or unpurposefully, pushing other users' maps off the hot maps page. I trust the users on the site to intrinsically understand what I mean and to be mindful of others on the website.

Secondly, I will attempt an experiment. To give users further reason to post, I will be giving out custom titles to users that have been noticeably active on the site, whether through commenting or posting maps. Because a lot of us have custom titles already, I will allow users two options with this experiment. The first is to make a completely new custom title for them, and the second is to add a title on with a comma (ex., say your custom title is "Captain Obvious", and you want to add "Admiral Oblivious" to it. It will appear as, "Captain Obvious, Admiral Oblivious", with the title separated by a comma.)

Thirdly, I will be taking user criticism on this post [] to see what users think about these changes to the site, and to any changes at all.

Thank you,
- Sunset.

Hellidays Results

The results are in! Congratulations to this NUMACon's three winners!

1. Christmas Day for Adrenaline Junkies [] by lifdoff
2. Hell's Bells [] by script
3. Santa's Workshop [] by NachoCheese

Thanks to all that participated and to Tempus for judging. Now everybody can go and make maps for parttwo. :^)


NUMACon: Part Two

I know that the Hellidays maps haven't been judged yet, but that's because I am currently travelling and unable to spend much time sorting it out. However, I am working on it and the results will come. For now, I thought we could stack up my duties with another contest to judge!

NUMACon: Part Two
This NUMACon is called Part Two. You must create a map that is a sequel to another map, it may help if the chosen map is well known. Your goal is to have your map resemble the other map’s style, concepts, and visuals without copying them exactly. Post your maps with the tag ‘parttwo’ to enter them into the contest. Every mapper can post up to 3 maps! Happy mapping!
Posting Dates: April 12 to June 1



i would just like to say merry christmas and happy holidays, and a happy soon-to-be new year, from me to you

stay golden

Tag Happy Hellidays maps with "hellidays"

Posted:2015-12-14 []
- DaggaFork

The future of NUMA: Reviews and other stuff

Alright, now that NUMA is back, I would like to get reviews back going on an as regularly as possible - preferably one a day, but I know that that's (probably) not realistic.

All active reviewers will remain on the roster for the time being, and I'd ask you to please claim a couple of dates - let's say a minimum of two a month, that sound good? - on this spreadsheet [].

If anybody else wishes to become a reviewer, please PM me with two sample reviews along with links to the maps that they are for. I can't really guarantee anything, but given the vacancies we have, your chances are pretty good of becoming a member of the review team.

Other than that, NUMA has been working pretty smoothly for me so far, but if you find any errors persisting, don't hesitate to contact either any of us admins (that's me, DaggaFork and sunset at the moment) or Tempus_Fugit (who's brother is the hero that managed to return NUMA to functionality) - we can all be reached either by comments on our maps or via the forums.

Happy mapping, and once again, welcome back!

>> lifdoff

Posting is back!


Haunt Results & NUMACON: Happy Hellidays!

Congratulations to macrohenry [] for his Haunt win! His map Trick or Trick took the win in a unanimous vote from all three judges! Thank you everyone (all 4 of you) for the amazing submissions. The maps can be played here on the forum. []


This December through January is the Holiday NUMACON. This year submissions should be difficult maps with a holiday theme. You can submit maps to the Happy Hellidays forum post [] or to the Happy Hellidays reddit thread []. Submissions must be in before the end of January. There is no limit to submitted maps. If you would like to be a judge for this or any NUMACON in the future send me a PM on the forums. Merry mapping!