NUMA

xXx

Thumbnail of the map 'xXx'

Hover over the thumbnail for a full-size version.

Author rockinhellfire
Tags author:rockinhellfire gauss incomplete playable unrated updated
Created 2008-05-20
Last Modified 2008-05-23
Rating 4 more votes required for a rating.
Map Data

Description its been updated

Other maps by this author

Thumbnail of the map '6.6.6' Thumbnail of the map 'Boss Battle' Thumbnail of the map 'Nintendo DS' Thumbnail of the map 'Tiki' Thumbnail of the map 'Stranger Danger' Thumbnail of the map 'lazer dude'
6.6.6 Boss Battle Nintendo DS Tiki Stranger Danger lazer dude

Comments

Pages: (0)

sure

check out some of my other maps

ok

sure and check out my other maps i have some prittie good ones.
There used to be a thread that did this for me, but I can't find it anymore. There's a short list of things you should never, ever do in a map. You've violated the first one, and perhaps the second one (although the gauss turrets do have a nice shotgun-like effect), which is fine since you're pretty new. Just try to avoid them in the future.

1) Have large blocks of gold or multiple pieces of gold in one spot
2) Have multiple enemies in such a way that most of them are pointless
3) Place switches behind gold. Bounceblocks are questionable too, but there are a few cases where that actually benefits the level.
4) Place gold in unreachable areas, unless you're doing N art. Generally this applies to all objects.
5) Create a map that's impossible, or practically impossible, to beat.
6) Include large numbers of objects for no reason. Doors in particular can get very annoying.

Those are the biggest ones, and people will peg you as a newbie if you do one of these and generally won't look at your maps. #5, I've found, is particularly important - be sure to playtest your maps as well.