NUMA

Cornationicusa

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Author firetamer2
Tags author:firetamer2 fun interesting medium playable rated simple
Created 2009-03-02
Last Modified 2009-03-02
Rating
4
by 8 people.
Map Data

Description I like this map a lot.

Other maps by this author

Thumbnail of the map 'Eye likes pie, in the sky.' Thumbnail of the map 'Sauron's eye' Thumbnail of the map 'Alligators and Chips' Thumbnail of the map 'idk 2' Thumbnail of the map 'Mountain Jump' Thumbnail of the map 'Even the Drones Will Care'
Eye likes pie, in the sky. Sauron's eye Alligators and Chips idk 2 Mountain Jump Even the Drones Will Care

Comments

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love the map

object placement is great

4.5^

Arg

Here is the demo.
Demo Data

AGD

Well, that wasn't hard.

Well.

Didn't like the gameplay. Tileset was alright. Gold placement wasn't great. Too many mines in switch section. Too many enemies in switch section relative to the rest of the map. Floorguards weren't great. Chaingun path was good. Door switches were ok.
2.5/5 rounded up

nooby death

but amazing zap/ laser drone dodge
Demo Data

Well

if you put another square there, in the bottom corner, you could chimney between that and the rightmost square. A slope in the bottom corner might work too, to give a little kick, but that'd be harder to fit in aesthetically...

agd -3

does this look fbf to you?
Demo Data

also

here's a slow AGD. As disorganized as that bit with the exit switch is it IS fun.
Demo Data

Well...

I made it hard to get the exit switch because I wanted it to get harder and harder.
Also the drone paths were meant to be that way. (Only if you were going for time)The Machine gun drone was supposed to confront you in two places.
And what could I have used on the wall???
Thanks for the constructive criticism.
Demo Data

hmm

It had some very nice gameplay in it.
But the bit whith the exit switch was a little heavy on the enemies, with the lazer and zap drones.
The drones also all moved around a bit too much, the chaingun for instance is useless if you get the switches along the top first.
An easier way to jump up the right hand side would be nice too, wall jumping up a wall that high isn't particularly fun.
I don't mean to pick your map to peices, just constructive criticism.
The tiles worked well, and some of the mine useage was really good.
3.5 up.

fun

hard, but not too hard
i like the mine and floorguard placements also.
nice 3.5^

heres a DD, so close
Demo Data