NUMA

Crystal Cavern

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Author Diamondeye
Tags agd author:diamondeye medium mines race-ish thwumps unrated
Created 2009-04-24
Last Modified 2009-04-24
Rating 5 more votes required for a rating.
Map Data

Description First attempt at a race-ish map - feedback appreciated.

Other maps by this author

Thumbnail of the map 'White Flag' Thumbnail of the map 'Stars and Shallow Waters' Thumbnail of the map 'Campfire' Thumbnail of the map 'Tai Fighter' Thumbnail of the map 'Triangles III: More Double Drones' Thumbnail of the map 'Triangles IV: Gold and Gauss''
White Flag Stars and Shallow Waters Campfire Tai Fighter Triangles III: More Double Drones Triangles IV: Gold and Gauss'

Comments

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Thanks for the feedback, Pawz. You're right that I'm experimenting, as it's by first race-ish map. I guess that's no excuse for not following the hints I already know (keep enemies within a theme, etc.)
The rocket-dodging section was great, the way the gold was placed and the rocket placement made that area fun. Parts of it were a little slow and tedious to get past and maybe a little too hard. Such as the thwump at the top right where you have to squeeze through. The mine just underneath where the ninja lands is too close to the ninja to make that any fun.
The tileset could use some work and enemy and object placement could be a bit better overall.

One thing you should try and look out for is the types of enemies you are using. Sometimes it's best to choose certain enemy types to cover an entire map.